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Phoenixshade35

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Everything posted by Phoenixshade35

  1. I can agree and disagree with you, like if it got changed to something like, home 203 on yada yada street, would be world building. Same time i dont mind the way it is especially for those that like to modify buildings in creative they know what to look for in the files One thing i would love to see though, is some of the houses that have fallen to disrepair and buisnesses that have broken areas, id love variation in them so an example would be messiah_01, messiah_02, messiah_03, where some areas are not broken, paths are different, it would be more world building, but that would be down the road
  2. Agreed, im picturing a mix from say fallout and metro for the making in a sense
  3. I wanna know what the pistols animations will be like id like to think we would load a pipe pistol in the rough way we would load the red9 from resident evil 4, through the top either with a track or one at a time
  4. I remember that happening back in old a15 and on the xbox, would stop dead while the next stuff loads, was kind of a pain haha
  5. I remember that was a thing in Zombi, and if you died on the way to the corpse with all the weapons they got scattered and lost all over again
  6. I have a very dumb question, was it ever considered with the new zombie types to possibly enable an option to have both old and new zombie types in the world at the same time? I ask this as far as variety goes, the updated textures are awesome not gonna lie, this was just an odd question that popped into my head.
  7. With the armour sets, are you guys thinking about tools or weapons that could go with each set for an added bonus? Like for the farmer it could be the iron shovel as a special one to find and depending on how many pieces of the outfit you have could determine how many boosts the tool gives? So for the miner as an example we could have a legendary Iron Pickax then say you only have the helmet it gives like a 10% extra block damage, gloves gives an extra 5% swing speed and stuff like that Oh and not going to lie I would love to have a policeman outfit in the game, simply because it would be awesome haha
  8. There was something from a19 that im curious if a20 will have it, there was going to be a grease monkey book that would allow you to craft the vehicles in the enviroment, so the cars, busses and such could be driven, is that still a thing or was that removed completely?
  9. I haven't gotten to watch the stream yet, lol, but that looks amazing, and seeing how different pieces give different bonuses as well as a full set bonus, im loving that detail, thank you for the screenshot, i so cannot wait to see what else is in store, even if its early stage sketches
  10. Someone mentioned radiation mods for resistance, does that mean the rad suit is coming back? Its one outfit i miss cause it was such a milestone to complete the set lol, if its still in the game its damn rare, but with that will we have rad zones or would it simply help with defence against glowing zombies or cop bile?
  11. In regards to the power restore quests, does this mean there could be a chance to repair generator banks and battery banks in pois that are existing for say someone wanting to live there and kinda do a repair to live type playthrough? im just curious
  12. It is good to hear that the water is getting a work on, even a bit, i also am looking forward to the updates for vehicles this round
  13. @faatalor @madmole i got a curious question involving painting. Would it be hard to add the items from the world, like a working stiffs box or cobblestone stack to the paint ability? We have the eyedropper icon which allows us to absorb a texture to paint with, but if its not available for the brush it comes in as red, u mentioned a new texture thing or fix for blocks with a new system, would it be possible to have these items be available to paint, but you have to bring a paintbrush to absorb their texture? Could make it a learn by doing, you can only paint basic colors, and you have to use the eyedropper on one or a few of the same item to gain its texture, could make for removing painting for those not wanting it and for those that do it could be an amusing hunt to find the perfect wall art for your base, or color. Like how someone mentioned tinted glass, why not have it as a painted feature on the glass itself to make things fun
  14. when my question got moved over here, i figured it was meant to be asked over here, i was getting confused on the diaries to be honest lol
  15. @madmole i was curious about possible corner blocks rounded like what im using on the top of my horde base, and @MechanicalLensis curious about rounded bars, im interested in those as well, for corners to kinda look better, what do u think? I have looked but can only find the point ones and they don't look good at all on it.
  16. So simply move it back over? i can do that And moved
  17. @madmole i was curious about possible corner blocks rounded like what im using on the top of my horde base, and @MechanicalLensis curious about rounded bars, im interested in those as well, for corners to kinda look better, what do u think? I have looked but can only find the point ones and they don't look good at all on it
  18. Hey @Roland who would i ask about a possible block being added to the game? its a corner block that i can't seem to make anything else work with
  19. i am kinda enjoying that new door breaking animation, still looks a bit clunky but im not much for graphics over fun gameplay, would we soon have this same kinda breaking effect for walls and other types on blocks down the road or strictly doors? I imagine it would work well with windows too
  20. plus using bulletproof glass for my floor will help me see which zombies wanna play as im crafting haha
  21. I was bored with my base haha 7_days_fb.mp4
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