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NoaAldritt

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Everything posted by NoaAldritt

  1. It let me upload as a comment, but wouldnt in the post.. Go figure. In any case, here's a screenie.
  2. This thread has been locked by the request of the OP.
  3. The additional zoom is likely intentionally due to the built in optic ring the compound bow that the other bows do not have. It is after all a Tier 3/Steel weapon. Cannot personally confirm if it is or isn't a bug though. Just thought I'd voice my thoughts on it.
  4. The additional zoom is likely intentionally due to the built in optic ring the compound bow that the other bows do not have. It is after all a Tier 3/Steel weapon. Cannot personally confirm if it is or isn't a bug though. Just thought I'd voice my thoughts on it.
  5. Spent a few hours attempting to reproduce it with no luck.. There's just too many locations animals can spawn nearby, getting that 1 in 10,000+ where the rabbit spawns in that same exact block in the same exact way seems unviable, at least with my method of reproduction. I did happen to make a backup of my savegame at around the time of posting this bug, as i attempted to reproduce this a few times at that point, so I'll share that here if I can figure out how- You may need to travel from where it was to the location shown in the screenie. That said, I'm not sure this would really help, as I did kill the rabbit to confirm it was even real. My only thought as to why this might happen is that the spawning engine decided that there was 'open space' in that location, as all the blocks surrounding the desk the rabbit spawned behind are half blocks; so there's a half block of empty space on all sides. A20_b2_Testing.7z
  6. Bleh, Accidentally linked the image twice and can't get one of the two to go away- sorry.
  7. Ah! Apologies, I'll do that from now on. In this case, It's medium preset with nothing changed, in the video. Same for my other occlusion related posts.
  8. Ah! Apologies, I'll do that from now on. In this case, It's medium preset with nothing changed, in the video. Same for my other occlusion related posts.
  9. Ah! Apologies, I'll do that from now on. In this case, It's medium preset with nothing changed, in the video. Same for my other occlusion related posts.
  10. Ah! Apologies, I'll do that from now on. In this case, It's medium preset with nothing changed, in the video. Same for my other occlusion related posts.
  11. Ah! Apologies, I'll do that from now on. In this case, It's medium preset with nothing changed, in the video. Same for my other occlusion related posts. Only going to quote you this once and will post the rest of this reply in each of the other occlusion issues i reported.
  12. NoaAldritt

    Ai gets stuck

    Ah! Apologies, I'll do that from now on. In this case, It's medium preset with nothing changed, in the video. Same for my other occlusion related posts. Only going to quote you this once and will post the rest of this reply in each of the other occlusion issues i reported.
  13. Forgot the associated screenshot and can't edit.
  14. What is the current purpose of Copper ore and Zinc ore, if any? It's not sellable to the trader, and as far as I've been able to craft around, it isn't used for anything that I can tell.
  15. Wheat is the only seed that you have to get from another source, the "Wheat" item itself is not plantable. To get plantable wheat seeds, it's a couple plant fiber each at the mortar & pestle. If your problem is that you have seeds, and can't plant them I've got nothing. And the only recipe I know that wheat has, is to be made into Flour, which is then used for Dough, which is used to make bread. Craft flour at the mortar & pestle as well.
  16. Have continued to play a lot more, and have gotten into weapon crafting (Which is very nice), It took me a bit to realize that there was a separate weapon crafting forge, which is awesome, But I've managed to find several copies of the Remington8 recipe book, and now supposedly have the recipe for a couple of the attachments for it...But I can't for the life of me find which station or work bench to craft them in. Am I overlooking it somehow? Or do attachments have to be found in the world only?
  17. So, my friend and I just started playing this, and it seems pretty expansive, Which is nice....My only concern is that it's day one, and I've been attacked by a number of bandits now... The first one I ran into was a sniper, who was a terrible shot.. Fired at me twice and I snapped around with my bow, nailed him in the head, and he fell over dead....dropping his sniper rifle, and 470 rounds of ammunition on the ground next to his corpse. Since then, I've run into six other bandits, who with the aid of my rifle, have been easily dispatched from a safe distance, and I'm now walking around with three sawed off shotguns, a pistol, a sniper rifle, and an absurd amount of ammo for each. is this intended(Or a known bug?), or did we somehow install the mod wrong? Side note, Getting painful lag out whenever opening or interacting with my inventory or using the search function in it.
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