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Jon Dillinger

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Posts posted by Jon Dillinger

  1. OH yeah !!!! More guns . i always said in REAL life Zombie Appoc there would be way more variety of guns well at least in US location we got guns here lots of them more guns than people actually . any how I'm off topic Great work can't wait to add them to the collection . Would you consider a Legendary weapons pack picking fan favorites of each weapon class from each pack and making a special weapon from it like BOB's shot gun, or Higashi's PDW . with a small perk like increased chance to dismember or increased reload speed after kills 

  2. 13 hours ago, Izayo said:

    the mag in in the grip , think about when it's reloading.

    True.  Could you combine the SMG hold type with a Pistol reload animation ?. maybe you already thought of that and its not possible . or would it more work than its worth ?
    any how your work is astounding and high quality I'm sure everyone is with me on this we are happy with everything you provide. big thanks for your time and expertise 

  3. On 12/23/2021 at 10:29 AM, wokkawokka said:

    Fair warning for the aforementioned site: mod devs pick and choose their own hosting sites for their files. Beware Yandex.Disk or other crap as it's nasty. I'm a linux user and even I was a bit taken aback by how invasive Yandex tries to be when you click on it.

    i run a dual boot machine and was wondering if the Vulcan API has been optimized on Linux i run Ubuntu that and when i got my pc serviced they did something so the dual boot option no longer pops up and it just auto loads windows ooof now i need to got to the Bios and manually boot from the Linux drive 

  4. MP5 !!!! yeah i love it the Holo scope looks great i noticed the holo on the Heavy M16 762 pack looks really good what ever setting you used and the distance from player is perfect maybe look into tweaking the 223 guns to get a similar sight picture i think it looks perfect . even if you don't it looks good just saying it can look better . and so far your weapon packs are the Best they are well balanced and the models look great awesome animation top quality thank you for your time and expertise.

  5. 23 hours ago, Izayo said:

    Updated 28/08/2023 

    v2 -1.5/3

    - added Light Machine gun class (4 guns)

    - better balance (damage now scale up each weapon's Tier)

    - Tier 4 guns are now only can be found in traders , loots ,quest rewards (crafting removed)

    - fixed some sounds (re-use)

    - reasonable recipe cost to craft

    - removed crosshair when aim 

     

    Be prepare.. (next update)

    - HnK416 will be the new Tactical Carbine T4 

    - G36C will move to Battle Carbine T2 (HnK33)

    - HnK33 will move to Long Rifle T2

     

    next project will be 9mm pack Pistol , SMG  and Shotgun pack update (v.Final) 

    I'll take 2 weeks break from now.

    Yes !!! the HK M416 my Favorite battlefield gun !!! Thank you so much your the best 
    Would you consider the CZ-75 in the pistol category just throwing the idea out there you could do it in SW .40 Cal. any how enjoy your break hope you have fun see you on the next patch !!

  6. On 8/20/2023 at 12:17 PM, newbie said:

    Hi, does anyone know if this mod is compatible with A21 versions of overhaul mods like War of The Walkers or Darkness Falls ?  Is anyone successfully using this mod in either of those overhauls  ?  Thanks

    i do know some one made a Patch for Izayo's A20 gun pack to make it compatible with undead legacy heres the link https://www.nexusmods.com/7daystodie/mods/3477?tab=description you could reverse engineer it to work for DF or at least point you in the right direction to make your own edit 

  7. 2 hours ago, Izayo said:

    C:\Users\Your username\AppData\Roaming\7DaysToDie\Saves\ world's name \ save name     

    bring the whole world\save folder to me  upload to whatever site you can

    Wow Izy your committed to quality is astounding and your goin above and beyond to help markiz !!! your a Champ !!
    and Markiz there is a way to place your old base in a new map you may loose your player level but you'll have all your old supplies then you can add XP usin creative this is a way to start a new fresh save because adding and removing mods will break a save and some mod edit the base game files if this is the case there may be nothing that can be done i have lost 8 saves learning to add and edit mods its a trail here's a link that cover the subject https://www.bing.com/ck/a?!&&p=642ce15f4b1f94aaJmltdHM9MTY5MjQwMzIwMCZpZ3VpZD0wMTBlOTRjYy02OTEyLTYwOGEtMDgwZi04NTI3NmQxMjY2NmUmaW5zaWQ9NTQ5MA&ptn=3&hsh=3&fclid=010e94cc-6912-608a-080f-85276d12666e&u=a1L3ZpZGVvcy9zZWFyY2g_cT1ob3crdG8raW1wb3J0K29sZCtiYXNlK29uK25ldytzYXZlK29uKzcrZGF5cyt0bytkaWUmdmlldz1kZXRhaWwmbWlkPTc5OTUyRTIyQkExQUFCRTYxOERENzk5NTJFMjJCQTFBQUJFNjE4REQmRk9STT1WSVJF&ntb=1 this video may help ..... wow the link is absurdly long lol ...... that's what she .........

  8. On 8/13/2023 at 12:32 PM, gpcstargate said:

    Just wondering can they be upgrade to tier 6 if you are able. ?

     

    Thank you, The OldGamer 😌

    there is a mod on nexus titled Prestige perks it allows after ranking a perk up to max players to craft t6 weapons both mods work with out conflict though prestige perks can make a player OP on easier game settings 

  9. On 8/12/2023 at 10:13 PM, Izayo said:

    Best way to fix your scope problem is scale up your texture a bit (to Quarter) . its doesn't affect vanilla reflex sight because the game used a simple small dot.

     Tcq7UM5.jpg

     

     

     

     so im trying out TORCH and The FPS mod and i did the tweaks you suggested to render distance and dynamic mesh and such freed up some VRAM and yeah i can run half texture in town and full out in the country  sight looks just fine thanks again enjoying the new rifles i also added your shot gun ammo to paint stains and vanilla shotguns muwaaahuahuahua flechettes for days lol.  mmmm  A pistol that shoots flechettes mmmmmm evil thoughts 

  10. 1 hour ago, Tesarro said:

    I am having an issue if I use the mod launcher to add your mod to a game it seems to add it to the 7d2d/aplha21/mainmod/mods folder and a folder under .../modconfig/modlets then when loading into a game it give the following errors

     

     

    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\CAR15XM177.unity3d'.
    2023-08-14T16:25:34 83.344 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\CAR15XM177.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\M4Cs.unity3d'.
    2023-08-14T16:25:34 83.539 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\M4Cs.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\SOCmk1.unity3d'.
    2023-08-14T16:25:35 83.737 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\SOCmk1.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\g36cA1.unity3d'.
    2023-08-14T16:25:35 83.927 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\g36cA1.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\FNNcal.unity3d'.
    2023-08-14T16:25:35 84.120 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\FNNcal.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\HK33.unity3d'.
    2023-08-14T16:25:35 84.307 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\HK33.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\AKWa2.unity3d'.
    2023-08-14T16:25:35 84.502 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\AKWa2.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\ScarLight.unity3d'.
    2023-08-14T16:25:36 84.696 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\ScarLight.unity3d" failed!
    2023-08-14T16:25:36 84.708 INF Loaded (local): items in 1.87
    2023-08-14T16:25:36 84.966 INF Item IDs with mapping
    2023-08-14T16:25:36 84.966 INF ItemIDs from Mapping
    2023-08-14T16:25:36 85.009 INF Loaded (local): item_modifiers in 0.30
    2023-08-14T16:25:36 85.071 INF Loaded (local): entityclasses in 0.06
    2023-08-14T16:25:36 85.092 INF Loaded (local): qualityinfo in 0.02
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\CAR15XM177.unity3d'.
    2023-08-14T16:25:36 85.329 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\CAR15XM177.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\CAR15XM177.unity3d'.
    2023-08-14T16:25:36 85.515 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\CAR15XM177.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\M4Cs.unity3d'.
    2023-08-14T16:25:37 85.704 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\M4Cs.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\M4Cs.unity3d'.
    2023-08-14T16:25:37 85.893 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\M4Cs.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\SOCmk1.unity3d'.
    2023-08-14T16:25:37 86.087 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\SOCmk1.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\SOCmk1.unity3d'.
    2023-08-14T16:25:37 86.280 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\SOCmk1.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\FNNcal.unity3d'.
    2023-08-14T16:25:37 86.460 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\FNNcal.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\FNNcal.unity3d'.
    2023-08-14T16:25:38 86.642 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\FNNcal.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\HK33.unity3d'.
    2023-08-14T16:25:38 86.822 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\HK33.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\HK33.unity3d'.
    2023-08-14T16:25:38 87.003 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\HK33.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\AKWa2.unity3d'.
    2023-08-14T16:25:38 87.191 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\AKWa2.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\AKWa2.unity3d'.
    2023-08-14T16:25:38 87.377 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\AKWa2.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\ScarLight.unity3d'.
    2023-08-14T16:25:38 87.561 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\ScarLight.unity3d" failed!
    Failed to decompress data for the AssetBundle 'C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\ScarLight.unity3d'.
    2023-08-14T16:25:39 87.743 ERR Loading AssetBundle "C:\7D2D\Alpha21\Preppocalypse_(A21)\Preppocalypse_(A21)\Mods\A21IZYfirearm556P\Resources\ScarLight.unity3d" failed!

     

     

     

    And with those errors it breaks if you ever find the items in game or spawn them in as we were testing for a server.

    Any idea on why this might be happening???

     you have to manually load the mod into your mods folder and also make sure you have the Visible weapon mod folder being only one and it be most recent file and its possible prepoclypse over haul has conflict 

  11. Izayo Do you listen to Animals As Leaders ? Cause your commitment to excellence is on their level !!! might i recommend Red Miso or Ectogenesis Matt , Xavier And Tosin Abasi deserve a moment of every ones time 

    So to Clarify for any that stop by Later . Copy and replace preexisting Visible mods  with file that came with new gun Pak my guess this is the proper way . now if you'll excuse me i have some ammos to bridge 

  12. 3 hours ago, BFT2020 said:

     

    I would recommend only doing your changes in the mod and keep Izayo's mod as a separate download.  That way you don't have to redo your mod every time that Izayo updates the mod or makes fixes, the only times you have to update yours is when your mod has updates needed.

     

    In addition, this insures that when people download from Izayo's link, they have the latest and greatest mod, while yours might become one or more version behind.

    Excellent suggestion i suppose that would be the best course of action and since I'm also using other mods with new animation and such ill do that same with them that way for the guys on Nexus can get that extra download clout thanks for your contribution to Izayo's hard work and to the community in general i see you around helping when you can it doesn't go unnoticed

  13. 10 hours ago, Izayo said:

    I think this is the best way to show description and skill unlock for my pack.

    a poster block (10 papers to craft)

    lMqJrkc.jpg

    Would it be possible to have one poster incorporate all your mods . or do this for all the mods its seems that may be what your intending just wanting to clarify . And whilst we're on the subject i have been working on a AIO Mod Pack for Stoners like me i have been using your Mod and i wonder if it would be more prudent to only include my XML edit and ask people to Down load your original MOD from you and add my Edited XML's ( i mainly changed the ammo capacity and allowed it to use ammo from other mods and vice versa ) or can i include your mods in the Pack i leave them with the original file name and all credits ( ill be giving all credit to original mod creators all i did was Bridge ammo and add my own twist ) also i noticed your Holo scope quality is tied to the game texture quality and if playing on half or quarter textures your holographic sights are really blocky is there a way to force the game to keep a default high quality on that texture alone ? ok ok ok ok ill shut up now lol 

  14. ok ive noticed this i though it was my amateur mod edits causing it . glad to know now i can stop re reading XML after XML and removing and adding mods trying to find the source .  i see your hard at work really do appreciate your expertise and excellent work . you Pants and Zuma Seem to make the best weapon packs that are the most stable and editable  . 

  15. "Currently, I was just about to finish upgrading the Hunting Rifle and Magnum.

     

    I was wondering, would you guys like it if I started writing a script in

    order to add new functionalities to the gun/fire/recoil mechanism, but at the cost of this mod not being EAC friendly anymore?

     

    For example, one thing I was testing was a function that allows my scopes to be used on all the other not covered Vanilla weapons."     Yes please ! 

  16. On 7/24/2023 at 7:24 AM, Izayo said:

    can't find a free M110 I have to reuse another AR platform again.  

    SR110a2    7.62 DMR class

    1yUBlXV.png

    if i purchased any assets from the unity store  could i give it to you to use on your Mod pack im willing to invest in models im just new to all this and not sure how it all work if you know of a way for me to procure the assets and deliver it to you , please advise . i saw some really nice HQ assets and would be able you acquire them by the end of the month ,, your mod Quality is great i would be more than happy to offer you better visual assets to compliment you excellent Code , if it simply easier to send you the funds and the link to the assets i could do that but i wouldn't mind having them for my personal use as well any how if you have knowledge in this area please consider sharing 

  17. So i was wondering how hard it would be to add specific weapons buffs when smoking weed like AK gives a bonus to AR's Gdaddy perp gives EXP bonus for kills basically pick a weapon or extra buff for each unique strain . how would one add an Xpath or to add extra effect them selves if they wanted to try ?

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