(A19) bdubyah's modlets in Mods Posted 1 hour ago It's real finicky to mess with it. But take a look at the Action0 property on the ammoFlareGun. Flytime and Gravity will change it the most. But it's tricky to get a good balance. Could try slightly lowering the ProjectileVelocity as well. That'll make it go up slower, so Gravity will need to be tweaked slightly to compensate. Then change LifeTime if it's disappearing before it hits the ground.