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Trankitas

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Posts posted by Trankitas

  1. 1 hour ago, Laz Man said:

    Anyone want to take a guess which pieces of armor is being work in that screenshot?  The body piece is obvious but guesses on the others?

    Biker boots, Engineer chest/waist tools, Commando knee pads (?), raider/bandit pipe helmet?

  2. 26 minutes ago, beerfly said:

    Are all clothes that we find in loot gonna be replaced by armor pieces. If we can`t use them, why would we need them apart for cloth and dye ? 

     

    @UserNo worries, you are not rude, good point of view. 

    I think it would be cool to still have armor with "no special effect", to make whenever you find armor set pieces, even more special.

     

    Edit: I'm talking about both, armor and clothes.

  3. On 5/5/2023 at 3:59 PM, Jost Amman said:

    I think he's talking about Tracer Rounds, maybe? :confused2:

     

    No, just tracers for better readability of the gunfights, I know in reality only tracer rounds leave a trace, but it would help to better understand the position of the shooters.

  4. 10 minutes ago, LordMiG said:

     

    Every time TFP drop a new alpha I go on Youtube and watch this video. Just to see how far we have come. I'm not sure what alpha this is from. Alpha 4 oder 5? That brings back so many good memories. 👌
     

     

    Uhh that's a classic man, I do the same thing from time to time 😁

     

  5. 3 minutes ago, meilodasreh said:

    @Trankitas

    I know what you mean, and I have to say I also was kind of disappointed that a good chunk of the stuff shown in the A21 dev streams was "flagged" as not-in-A21-but-some-undefined-later-alpha.

    But then again, there's soo much stuff that will make the whole world look better, so much love for details and atmosphere and variety of things,

    I can't wait to go explore it, just to see how nice (in the sense of "more immersive") everything looks.

    And don't forget that there will also be a totally new mechanics about character progression,

    so it's not quite just about the looks, but also lots of new stuff to try out how it feels to develop/progress your character.

     

    If you ask me , there have been alphas that - at least retrospectively - did qualify better for "could have been skipped"  -  but not this one.

    I see why you have an Owl as profile picture, you are wise my friend.

     

    I mean, the job done is amazing don't get me wrong! But bandits is something I'm waiting since I started playing around A4 i think, I always wanted bandits even when they were not announced yet, so the wait since they announced they were coming at some point has been unbearable. Even in A15 we had some bandits on the entity spawn menu.

    Even so, TFP and 7 days to die don't owe me ANYTHING, I've been playing for years, and I have thousand of hours in the game, I had a lot of fun, and surely if I decide not to skip A21 I will still have fun with friends and family.

    3 minutes ago, Laz Man said:

     

    Yeah, many on the team would of liked bandits and the new player character models to be in A21, but they are just not ready yet.  At least the character team showed their progress though so people know significant progress is being made.  Better then complete radio silence imo.

    Yeah, those bandit models were unreal, to think that they've come from this image.png.de5373f3e93a45530123aa4913cc685b.png

     

    To this image.png.69f90448a32bdaad1b435de00df7fba7.png

    is truly amazing, I can't wait!

  6. 12 minutes ago, madmole said:

    I build different bases for different builds. I got rekt on day 7 relying on my walls to keep them out until morning, I couldn't believe how fast they got in without me killing them non stop like usual. But to me getting rekt gives me motivation to try harder so I added a melee room up front this time and a few doors they will have to get through this time (in theory).

    We will support dyes on the new outfit. All POIs including REKT got updated because there is now full art support to decorate them as envisioned in the concepts.

    Plus, you will need the space to add more NPC's right? :)

  7. 4 minutes ago, Roland said:


    It means he’s drawn some ideas on paper and has them in a binder. Rewatch the dev stream from this week and at the beginning there is a graphic that explains the process. Justin said that Madmole gives the artists a concept as a drawing and then they start modeling it and going through that whole flowchart. It’s a long flowchart. 
     

    There are no zombie models that are practically done and just need to be added in. Nobody has been working on new zombies at all since they started working on bandits and player characters over a year ago. 

    I genuinely think that having some of the dangerous encounters we face being against bandits will refresh the game in the way we need, they will add all sorts of encounters and ranged fights, right now you can technically go only melee with a couple points on the skill that governs that melee weapon of your choice and get away with it...I don't think that will be the case with 5 bandits shooting their AK's at you.

    Sooo... I'm in favor of having new zombies as DLC's or post gold content, although having not memorizable zombies models will certainly add some spice to the game.

  8. Some females actually want hot-ish females clothes, although its not realistic from a survival standpoint.

    I've heard, my cousins, female friends and gf say the exacts same words: "I look so ugly in the game" and "I look like a man" referring to female physical attributes and clothes.

    So I'm in favor for some hot outfits for females (and men... that semi-nude cowboy in Joel's Twitter is hot AF and nobody is talking about him), let them have fun, it's just a game after all! :)
     

  9. 1 minute ago, Syphon583 said:

    While Madmole mentioned hiring a designer to look at the UI, it's never been confirmed for A21. As a general rule, I've learned never to take anything Madmole says regarding timelines as gospel 😆

    Aw damn, well, I hope it comes to reality some day, because the UI is feeling really old and clunky, doesn't fit the new quality standards of TFP in my opinion. 

  10. 9 minutes ago, Crypted said:

    I get that, I was just looking at it from a zombie game and I don't mean a child. I was talking about it in a different way. The old spider zombie looks like a kid, I mean now that zombie is walking instead of on all fours. So it seems to be already a thing in the game. 

    The screamer is the closest they're gonna get to a zombified kid, there's no reason for them to go there.

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