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kotori83

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Everything posted by kotori83

  1. Is the layer issue (showing +3 instead of -57) related to this? ... <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="3" blockname="bedrock" /> </layers> <!-- Total Layers: 19 Vanilla / 15 Modded --> ... Is there a reason <layer depth="3" blockname="bedrock" /> should be set to 3? And is there a reason modded can only use 15 layers? I'll have to compare against the vanilla and see if I can find out why. Its repeated in the Data/Config/biomes.xml file for each biome type, but only the Total Layers comment only shows up in the first time its used. I have no idea what I'm talking about here, but it seems close.
  2. Fun Mod I love this mod, I've been keeping a copy of the repo for myself with a few changes built in. I'm not 100% on this, but it seems the bedrock thing might be a red-herring, as its a non-issue (ref Blocks 0, 1, 2 are bedrock. -57 m is the value shown in the inventory/map. So 3 m is just another coordinate system. ) https://steamcommunity.com/app/251570/discussions/0/350540974003933830/#c350540974003963429 Here is my copy w/ BBM https://github.com/kotori/WotW-Server-BBM Thanks for the great work on this mod so far by the way!
  3. A little confused about the install order I've got a question here for you. I am attempting to run this on as a linux dedicated server instance with BBM. Which files do I use for the dedicated instance, and which ones do I use on my desktop? I tried a single player (local) instance with https://github.com/dwallorde/WaroftheWalkersMod---BBM---Github/archive/master.zip, but it seems like I encountered the inventory bug where the last 32 rows of items disappear, so I just wanted to get it straight which files to use and which to ignore. Cheers, Kotori Edit: Trying solution found here https://7daystodie.com/forums/showthread.php?53190-War-of-the-Walkers-Mod-(Overhaul)&p=758156&highlight=WotWServerFiles#post758156
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