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mrpeters

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  1. Hi guys -- Thanks for the great utility! I've been using it to make some texture updates for NASCAR Heat Evolution, another recently released Unity based game. I've come to the point where I'd like to mute some distracting sound files -- notably, the fake crowd noise, but would also like to replace the engine sounds with improved ones. UABE can of course extract these sounds, but it appears there is no way to import a modified version of the sound file. Is there something I am overlooking, or is this a feature not yet implemented (or perhaps not possible to implement). Thanks for any tips you can provide!!
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