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roflcopter66

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Everything posted by roflcopter66

  1. First of all I'd like to thank you for the amazing work you're doing here. This is just so awesome. Thank you. I hate myself for asking for something when you've already done so much, but being able to extract rigged meshes (.fbx perhaps?) would be really helpful. By the way, I'm curious as to how you do this. My knowledge is limited to modeling, rigging and some basic C# scripting, but it appears that it is possible to develop these 'plugins' to export the data in a specific format using the API you provided. What sort of knowledge is needed to work on this? If there's any way we can support your project, please say
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