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WinterCloud

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Everything posted by WinterCloud

  1. Thanks a lot for the reply. I managed to find batch extract assets from bundles after a few articles. However, I didn't find batch to extract textures etc. Tried to open all assets and then extract as you mentioned in the first link, I think there are probably too many files, program just hanged. I managed to achieve this by combining with another tool called Unity Studio, great results at the end.
  2. Does UABE support command line extracting textures etc? If not, could you please add command line extracting textures etc? When there are a lot of asset bundles, doing it one by one in the UI seems impossible. Thanks a lot.
  3. Is there a way to recompress the BDL after decompressed it? Currently I got a 2d texture replaced with another from the same game, however, game can't read it for some reasons. Only thing missing from the process is re-compress the bdl after replaced texture. Thanks in advance.
  4. Currently I'm looking for a way to replace a 2d texture in a asset bundle. And the asset bundle I'm working on is a tga format image. I've seen there are talks about Unity Assets Bundle Extractor can achieve that goal. Sorry, just found that massive Texture Load button, I'll give that try. Thanks. Could you please give some guidance how to do that? I'm really new to this texture thing, so any other knowledge articles for how to create these 2D texture and asset bundle will be greatly appreciated. Thanks in advance.
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