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Icekiss69

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  1. can we get the chinook helicopter and hot air balloon and scuba diving gear? https://store.steampowered.com/app/252490/Rust/ 7 days to die is in dire need of some bosses that are actually a challenge to fight games way to easy would like to see hard bosses like the old resident evil franchise decades ago would have
  2. 2021-02-21T15:38:13 62.539 WRN XML patch for "loot.xml" from mod "Ultimate Vehicles" did not apply: <insertAfter xpath="/lootcontainers/lootgroup[@name='schematicsToolsRare']/item[@name='gunToolNailgunSchematic']" 2021-02-21T15:38:13 62.539 WRN XML patch for "loot.xml" from mod "Ultimate Vehicles" did not apply: <insertAfter xpath="/lootcontainers/lootgroup[@name='rareTools']/item[@name='gunToolNailgun']" 2021-02-21T15:38:13 62.540 WRN XML patch for "loot.xml" from mod "Ultimate Vehicles" did not apply: <insertAfter xpath="/lootcontainers/lootgroup[@name='tools']/item[@name='gunToolNailgun']" 2021-02-21T15:38:13 62.540 WRN XML patch for "loot.xml" from mod "Ultimate Vehicles" did not apply: <insertAfter xpath="/lootcontainers/lootgroup[@name='workingStiffs']/item[@name='gunToolNailgun']" 2021-02-21T15:38:13 62.540 WRN XML patch for "loot.xml" from mod "Ultimate Vehicles" did not apply: <insertBefore xpath="/lootcontainers/lootgroup[@name='schematicsVehiclesRare']/item[@name='vehicleMotorcycleChassisSchematic']" 2021-02-21T15:38:13 62.898 ERR XML loader: Loading and parsing 'loot.xml' failed 2021-02-21T15:38:13 62.898 EXC lootgroup 'groupArmorT3_Light' does not exist or has not been defined before being reference by lootcontainer/lootgroup id='UVMmilitary' Exception: lootgroup 'groupArmorT3_Light' does not exist or has not been defined before being reference by lootcontainer/lootgroup id='UVMmilitary' at LootFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x000fa] in <43dd4f2a606f47209225e029bd7cc366>:0 at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x0052d] in <43dd4f2a606f47209225e029bd7cc366>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <43dd4f2a606f47209225e029bd7cc366>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Logger:masterLogException(Exception) Logger:Exception(Exception) Log:Exception(Exception) <>c__DisplayClass50_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
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