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manni44

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Posts posted by manni44

  1. 9 minutes ago, Slingblade2040 said:

    So basically just keep things how they are to skip any possible progression system. Got it.

     

    If the majority of players are just screwing around then it wouldn't change much of their play style now would it? Nothing I said would stop them from looting, questing or doing whatever it is they do in MP or SP. 

     

    I swear so many people on here make it sound like a new player is completely breain dead and can't get the hang of this game in an hour or two. That they want things made as easy as possible with their hands held every step of the way.  This game is no where near as complicated or difficult as you make it out to be. 

    My wife got 700 hours in the game and she still has her problems with the game. This game is unique if u cant play every day all day long i can verymuch understand having hard times in this.

    I got like 4k hours in this, for me this is easy even with all the changes between alphas. My wife hast to relearn alost the whole game each alpha.

  2. 7 minutes ago, meganoth said:

     

    Sorry, I edited my post later to clarify a bit. Yes, there is a "secret stash", just that the additional items are mixed in with the normal loot.

    DA Changes the Items in the Trader inverntory to higer tier Items. It does not add stuff. Just testet it in my test game.

    with 0 DA i see a AK47 lvl 4 

    with 4 points in DA the AK 47 is gone and i see a Machete lvl5 in the inventory. this is just 1 example of the changes.

  3. 3 minutes ago, ElCabong said:

    Perhaps this is related to game stage. I just started level 3 missions, haven't done one yet. The trader I got sent to had a baseball bat for sale that I bought. Don't recall anything else.  I don't recall seeing many weapons for sale from any of the traders I've been visiting and I've got about four of them now. Perhaps they did but it wasn't something I wanted.

    they got almost no weapons in A21. sometimes a bow but no guns. Also the fun thing is the trader inventory is diffrent for me and my wife. Shouldnt we see the exact same inventory at the trader? 

  4. As often suggested.. The End Game is:

     

    Limit urself as much as u can take it

    Always make poor choices 

    choose the most useless perks u can find or even better dont use perks at all.

    Never use a trader 

    Never read books 

    Use only Tier1 LvL1 Weapons and Tools

    Armor ? who needs Armor ???

     

    Sounds about right for a challenging End Game right ? 😇😇😇

  5. 6 hours ago, madmole said:

    No because sales continue to improve and review ratings are higher than ever. The process of going gold requires us to look at every system and decide if it's the best we can do or what we really wanted then change it to something shippable. If you don't like change don't play EA games. We haven't removed any materials, we removed the endless tapping of upgrading to reach a decent block. Wet concrete is just a dumb simulation thing and never added any value to the game and eats CPU to calculate when it dries so it really wasn't worth the sim factor for the CPU it ate. Wood to reinforced wood? We want meaty upgrades you can feel, not oh another block that is only 200 hit points more than the last one.

    New quest type restore power will be cool. When you flip the switch zombies are attracted to the noise/light. There is more to it than that but I'll save that for a stream.

    Pretty much this. It's too tedious and confusing to upgrade your base with the insane current block upgrade path. It's just over designed. Simple is better.

    proposed block upgrade path.JPG

    So if R Concrete is gone. What happens to rebarframes ? are we supposed to lay out our bases with woodframes and upgrade all the way ? just curios 

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