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Freizeit

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About Freizeit

  • Birthday 04/09/1982

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    Austria

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  1. This mod make schematics craftable. It adds a new material "Knowledge" witch you can loot and use to craft schematics you haven't the luck to find. Knowsledge is kind of rare, so you wan't be able to craft all schmatics to soon. Loot Knowledge form bookcases, mail boxes, and trash. maybe someone has a use for it You can get it here. https://www.nexusmods.com/7daystodie/mods/1818
  2. I tried to add a new shape to the game. changed the shapes.xml <CollectorsHeaven> <append xpath="/shapes"> <shape name="sockel"> <property name="Path" value="solid"/> <property name="Shape" value="New"/> <property name="Model" value="#@modfolder:Resources/Artifacts.unity3d?Vase"/> <property name="CustomIcon" value="shapeCube0.75m"/> <property name="ShapeCategories" value="DECO"/> <property name="MaterialHitpointMultiplier" value="1"/></shape> </append> </CollectorsHeaven> and the new shape is in the shape list, but when i try to place it an "NullReferenceException: Object reference not set to an Instance of an object" appears. what do i miss? do I need a different Unity Tag for shapes? or is this even possible? maybe someone has allready some expirience with shapes and can help me with this... Thanks!
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