Version 0.12.0 released!
Old POIs lists are no longer compatible with this version. Read the guide for more information.
Here is what's new:
Fixed bug with combobox highlight
Fixed repetion of pois in the same hub
Added option to check before writing over existing worlds
Added snow to maps that have no mountains
Improved visibility of community heightmaps
Improved terrain roughness option (now terrain can be truly flat or more rouugh than before)
Added "POIs mode" for debugging prefabs (all pois are placed in a flat world)
Added option to view and save the default vanilla POIs list
Added old west settlements
Added tag "required" to the POIs list (a required POI is guaranteed to be placed in the world)
Added tag "unique" to the POIs list (a uniquePOI cannot be placed more than once in the whole world)
Added feedback when there is a problem in the POIs list
Added custom POIs zones support (zones are districts of a hub)
Added custom hubs support (hubs are clusters of buildings like cities, towns or villages)
I don't like this solution because it requires 2 files just to control water. It is redundant to me and other users might find it confusing.