Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral

About Zynuga

  • Rank
  1. Hi, as on the perspective from an insane difficulty, 64 zombies horde night, no air drop, no loot re-spawn (and hardcore as personal option) player. I'd like to address two early game mechanics which came with a.18 and are rather time consuming features... i quite like playing on insane as i have to consider every action with several more thoughts and react to zombies as a real threat. Deer the hedgehog issue: The new primitive bow as craft-able first ranged weapon is to inefficient to kill animals. I literally chased a deer over 4 in-game hours (default cycle length). Which ended up wit
  • Create New...