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voodoov

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Posts posted by voodoov

  1. oh man. once you get used to the channeling, speed and jump height it's just to awesome. bicycle is for loosers :p

    wanna mob them up? just activate freezing aura :)

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    is it wai that i can stack multiple of the same type of runes with different levels?

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    as for the problem of missing out on the base mods/armor benefits etc, why not add your effects on top of existing stuff? i.e. the mod that gathers more wood - just add that to the essence harvesting augments.

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    i feel like once you have all the essence unlocked it takes a bit to much backback space. would be awesome to have a rune that not only increases essence gathering, but also disables the other 2 at the same time (automatic transformation of all others to that single element?)

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    the "fire spreading" mechanic is out of control, once more than 2 Z's are together, killing multiple Z-Bears in 2-3 shots :p But the general mechanic to light up the bigger targets, so the small ones just die with it is awesome!

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    iam still using only t1 spells. feels good :D

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    edit:

    haha the fire dunking attack :D awesome ideas!

  2. Imho the 1. frost spell with its slow is to powerfull in comparison to the fire one i think. get rid of the aoe, dot, or drastically reduce dmg.

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    if we are ment to combo the spells, can you enable dual wealding? like in skyrim :) Equip 2 seperate spells or combine the same spell twice for bigger effect.

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    also the crafting proccess is a little boring. press button -> done. would it be hard to add some random stats to the crafts or craft-crit which would keep us crafting the same spell over and over again to get that perfect roll. Nights are boring, so this could fit nicely as a time sink :)

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    also different zombies reacting differently to the elements would be fun (resistances & weaknesses).

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    when you are going for the "caster mele options" how about the different elements boosting the 3 kinds of mele we already have?

    mace against frozen targets (shatter) - extra dmg / kill if low

    knive is lightning (fast as) - chop up parts even more easily

    axe is fire (no clue why) - chance for small explosions when hitting burning target?

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    weappon enchant spells?

  3. hi dev, Does the mod work on single or multiplayer? any discord group for lastest news?

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    i read here thatit should work on both:

    Though I've tested the living hell out of Sorcery personally, there's only so much a single creature can do. Bug Reports of any and all kind are welcome and encouraged. Specific areas of interests, aside from general, atm are:

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    Server Multiplayer Testing

    Existing World Integration (latest game version)

    Mod / Modlet Integration

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