Alpha 18 Dev Diary!! in News & Announcements Posted May 14, 2019 Yeah we'll see. I do want to make generic mud and blood covered walking dead like zombies for the hordes. Special ones you never see, and leave the distinguished ones out of horde night. I always felt it was immersion breaking to see cheerleaders and football players in hordes just for the sake of variety. In the walking dead no one zombie stands out, they are all kind of the same and that is how I want our hordes to be. We could save memory and performance doing this as we could instantiate more of the same model. Not like this reference, but only in the sense that no one zombie stands out much different than the others: https://www.marxist.com/images/cache/53f8976f87b65dc011f5deee844b6eb1_w700_h561.jpg At a minimum maybe we will just cover the existing zeds in more dirt and blood and desaturate their clothing further. But I'd rather make some special blood moon zeds for this, like these are the crazy ones that only come out once a week on blood moons, and that explains their ability to know where players are. Yeah something like that could work, a similar way to how Left 4 Dead did it where horde zombies where just more grey and hardly stood out, while the special infected did have a specific appearance to stand out, and gaining a performance boost, more zombies on the field as a bonus.