Gnamod in Mods Posted September 26 Hotfix 0.8.2b released to the mod launcher and manual download, this is a bit of a bigger hotfix than usual because it has the UI changes in it needed to make it all work with the changed toolbelt. I have done some more patch-up and fixed some of the recently reported issues: - Fixed Scrap Iron hatch upgrading/repairing with the wrong material. - Fixed Iron Railing block to have same HP as Iron Bars and same repair material (since it works identical to it). - Changed Shale drops to be higher, so mining shale will give you more, up to twice as much depending on your luck. This should address gas being to expensive late game a bit (changing recipes would also involve economics rebalances that take to much time for a hotfix). - Added (back) three missing cooking recipes involving Pumpkins. They somehow were lost in one of the updates. - Fixed Shotguns, but also a few other guns, had wrong tags and thus gained quality from the wrong perk when crafting. - Added Progression to Physician perk to allow it to give quality to crafted First Aid kits. - Various Localization fixes to remove references to non-existing items, additional spaces etc. Changes for b8 - Added the 3 newly added vehicles to the road and POI placeholders so they spawn in the world. They are a bit rarer than the military vehicles. - Added 2 lootlist, 1 for the Utility vehicles (containing whatever Stiff or MoPower boxes can contain) and 1 for the Ambulance, which is medical item and tool oriented. UI Fixes - Map Screen changed to fit with changes to paging header. - Quest Screen changed to fit with changes to paging header. - Removed info on compare that was on a weird place, will be added back when I redesign that window. - Fixed title of vehicle container name text being really small. - Fixed vehicle fuel/hp bars grey overlay to match the other bars (it was pushed off-screen). I will upload this all to both branches, which makes this stable and then update the manual packages. Launcher info will be updated, but likely will not be visible until the launcher updates it's records. This includes all the changes listed in the post above on the UI and zombie skins that came with A19.1.