I've been doing a solo playthrough on difficulty five (Survivalist) without using traders, doing quests, or allowing loot respawn. I'm on day 45 now and so far my only death has been to a pack of dogs on day 5. But it seems like leveling is super slow at this point -- by the end of day 28 I was level 50 but then at the end of day 42 I was level 61.
To be clear, gaining three levels a day from base-building early on was probably too much but now it feels like it's shifted to the opposite end of the spectrum -- even at Intelligence 6 (Nerdy Goggles for 7) I'm looking at 12-16 days to get Steel. And this is with no points in things like Shotguns or Heavy Armor in Strength, wanting to be able to craft a quality 5 AK-47 (another 5 levels so 7-10 days), no points in Perception, only one point in Flurry of Blows in Agility, etc.
On one hand, it feels like just focusing on Steel to be able to make things like Blade Traps, figuring out electricity, and gaining more XP from Horde Nights might be the best option...but I'd also really like to be able to get Heavy Armor and a quality 5 AK-47. My problem isn't having to pick between those, my problem is looking at 25-34 more hours of play to get that. Which again still leaves out Shotguns, rank 2/3 in Flurry of Blows, any points in other weapons like Bows/Magnums/Rifles, stuff like Salvage Operations/Pain Tolerance/etc., and so on.
I didn't mind relying on finding random stuff like mods, schematics, t6 items, weapon parts, etc as long as I was making constant level progression. But admittedly the slow leveling is killing my enthusiasm. And the longest previous playthrough I ever did was also to day 40ish I think so it felt like I'd be in the end-game now but I haven't even seen a wight or irradiated zombie on horde night yet. I guess they're really stretching out the tail of this game compared to previous alphas (mostly played in the alpha 13-16 era and admittedly alpha 14 or 15 where you could get steel on like day 5 was way too fast of progression).
I don't know. But I'm trying to figure out what an "end-goal" would even be for this playthrough -- at first it wasn't something I was worried about but like I said the slow leveling is now grating on me. And I don't want to turn up the XP or something since that defeats the entire point of such a challenge!
So what are people's thoughts?
Playthrough is here for those interested: