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DarkRisen

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Everything posted by DarkRisen

  1. @Guppycur What settings would you suggest for the serverconfig on BloodmoonEnemyCount, and your mod coinciding ? Looking to get enough Zombies and to last whole time. I set the serverconfig to 32 per player, but for some reason last hour / two they kinda faded off. here and their type situation. Any input greatly appreciated, Thanks.
  2. I just changed the Probability if the zombie even spawning, If I remember this stop it from spawning in past mods I worked on. I did this for a more cleaner way of stopping the spawn of the zombie. So I can leave the code in and change to my liking in future without having to type all the code back in if I needed to. I never removed the Coding / line, just changed: prob="0.0"/> And thanks for all your work on the mods you make, def great additions to the community
  3. So removing the zombieSteveCrawler was not a good idea as stated in this forum. (<entitygroup name="ZombiesHoard">) <entity name="zombieSteveCrawler" prob="0.1"/> My thoughts were to basically change the: prob="0.1"/> to prob="0.0"/> This will help not removing it completely. But drop the chance of the zombie even spawning. This method is a more cleaner way of doing it, and can be changed accordingly. Hope this helps
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