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LordSyke

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Everything posted by LordSyke

  1. It's a dam shame the Fun Pimps don't just integrate it right into there main game build and credit you as a co producer for certain assets.
  2. No the current snakes shouldn't. But should there be a special variant that does or can poison, yes!
  3. Hey you should put a place or a shoutbox on your website for people to submit ideas or potential requests of additions for this mod project. some people may even be able to quickly provide code fixes for bugged items such as the firefighter zombie headbox hit radius or is this already fixed?
  4. Alright I'll download that 7d2d client and do file load defaults and by defaults it should have ALL of the Starvation mod files programmed into it and thus run without me having to download anything else into it. thanks I'll go do that. Edit. Wow that client has like all the release mods in it. you where right. you guys should update it so it says just simply install this client and in the list it will retrieve the mod for you easy. I figured you needed to install the mod files elsewhere you forgot to list then use this client to get past the incompatibility of A16. but no you just need that simple thing excellent guys and thanks again.
  5. Where do you get the starvation mod component I see no download in the top page?
  6. So what I'm getting here is you download the Alpha 15 version and use that modded launcher to run it into Alpha 16? you gave only instructions to get that launcher and nothing else.
  7. This is nice. do the ordinary non guard humans attack zombies or run from them?
  8. I'm not sure if this is the correct place to put this but like there is alot of user made or modded content that it seems like the Devs should just utilize and put right into the basic game with credit given to the 3rd party or member for there forum contributation. And prefabs should be one of the things they use of course.
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