Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


Xandyr78 last won the day on October 28 2018

Xandyr78 had the most liked content!

Community Reputation

7 Neutral

About Xandyr78

  • Rank
  • Birthday 01/07/1978

Personal Information

  • Location
    Missouri, USA
  1. I've tried every solution I've seen in this thread...but EVERY. SINGLE. WORLD I generate with NitroGen and CompoPack 45 gives me this error: IOException: Sharing violation on path C:\Users\*UserNameHere*\AppData\Roaming\7DaysToDie\GeneratedWorlds\*WorldName*\dtm_processed.raw Please...help? Attached is a screengrab of the loading screen, along with an odd error stating that "Loaded world file from different version: 'Alpha 19 (b151)'" about 7 lines up from the red error line. I'm using the most recent version of NitroGen and CompoPack...so I am really, RE
  2. I'll give that a shot. Thanks for the response, Wolfbain5. How does one remove a trader in god mode?? Apologies for my ignorance, but I've been trying to DO that for the last hour, and Google has been no help.
  3. Has anyone had an issue with the multi-trader by Sparrow dropping trader Jen and Trader Hugh through the floor? The first time I found the POI, they were on the second story, no big deal. Next time I went in, Trader Jen was halfway into the floor blocks on the entry floor, and Trader Hugh seems to have become stuck in a wall. I can't find any way to fix this without resetting the map chunk, but my base is probably so close it'll get blasted...and I'd rather not. But I have a quest from Hugh that I can no longer turn in because he's been Amontillado'ed.
  4. Was just about to pop in here and suggest a server reset. I did that, while telling my system not to reset the config.sys file (so my world stayed intact). Works like a dream now.
  5. I'm getting a very similar error message, with similar (though not identical) numbers in the parentheses.
  6. I believe madmole's actual response contained the phrase "bandits/main quest"...so I think they're already planning on doing SOMETHING with a more-involved event system and an over-arching questline (which, as long as it has branching sidequests, I'm in!), so no, it's not just "bandits as a major feature."
  7. Actually, it was a vanilla map generation. I used NitroGen to generate a default map using the same mapseed just to see what would happen, and got something completely different (and actually playable).
  8. Right? As an addendum, I ran around to map out the full grid for the city, then took off up a road...next city I found? Same thing. World is absolutely empty of building POIs.
  9. I'll try this, Roland, though I've spawned several maps in 18.4 (b4) without ever having this issue.
  10. I'm playing an A18.4 RWG...and the first city grid I found has...no buildings. Like, all the roads are there, and the entire space is sprawling and flat (and perfect for building, really)...but I have not yet found a SINGLE building, even though the roads obviously create the standard town "blocks.". Has anyone else encountered something like this?
  11. Has anyone tested Healing Factor? I put it on my character, but noticed no change. I was at 55 health, and I thought it was supposed to regen 1 HP every 30 secs? I never got an HP back at all until I ate some food. Am I just not understanding how it is supposed to work?
  12. I wanted to make a joke here, but I just didn't have the stones.
  13. I love Glock9, he does great content...but he DOES drop the F-bomb and a few other expletives during his YT vids. Just an FYI. It's not a continuous stream of profanity, just the occasional peppering amidst the conversation. :-)
  • Create New...