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sphereii

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Status Replies posted by sphereii

  1. Hello, can you add Experimental Recipes to list at mod launcher. Here
    link: https://gitlab.com/Sergant1000/experimental-recipes 

    Description: "Experimental Recipes" mod for: improving gameplay, expanding the range of blocks, items, zombies, traps, additions and expansion
    variations of recipes, weapons, non-standard systems, etc. This mod brings the alpha game to a more playable form.

    1. sphereii

      sphereii

      Excellent! It's live now! Sorry for the trouble!

    2. (See 15 other replies to this status update)

  2. Hello, can you add Experimental Recipes to list at mod launcher. Here
    link: https://gitlab.com/Sergant1000/experimental-recipes 

    Description: "Experimental Recipes" mod for: improving gameplay, expanding the range of blocks, items, zombies, traps, additions and expansion
    variations of recipes, weapons, non-standard systems, etc. This mod brings the alpha game to a more playable form.

    1. sphereii

      sphereii

      I think its still complaining about the first line.  There's a leading space ahead of the <?xml line.

       

       

    2. (See 15 other replies to this status update)

  3. Hello, can you add Experimental Recipes to list at mod launcher. Here
    link: https://gitlab.com/Sergant1000/experimental-recipes 

    Description: "Experimental Recipes" mod for: improving gameplay, expanding the range of blocks, items, zombies, traps, additions and expansion
    variations of recipes, weapons, non-standard systems, etc. This mod brings the alpha game to a more playable form.

    1. sphereii

      sphereii

      So sorry for the delay. I noticed a empty line at the start of your XML; its causing a validation error.

    2. (See 15 other replies to this status update)

  4. Hello, can you add Experimental Recipes to list at mod launcher. Here
    link: https://gitlab.com/Sergant1000/experimental-recipes 

    Description: "Experimental Recipes" mod for: improving gameplay, expanding the range of blocks, items, zombies, traps, additions and expansion
    variations of recipes, weapons, non-standard systems, etc. This mod brings the alpha game to a more playable form.

    1. sphereii

      sphereii

      I have to link against the new file. What is the URL?

    2. (See 15 other replies to this status update)

  5. Hello, can you add Experimental Recipes to list at mod launcher. Here
    link: https://gitlab.com/Sergant1000/experimental-recipes 

    Description: "Experimental Recipes" mod for: improving gameplay, expanding the range of blocks, items, zombies, traps, additions and expansion
    variations of recipes, weapons, non-standard systems, etc. This mod brings the alpha game to a more playable form.

    1. sphereii

      sphereii

      You can make a copy of this file: https://github.com/SphereII/7D2DConfig/blob/master/Alpha19/Sergant1000.xml

       

      And add it to your gitlab. Then you can edit it as you want, and I won't have to make any other changes; it will update in about an hour after its set.

    2. (See 15 other replies to this status update)

  6. Hello, can you add Experimental Recipes to list at mod launcher. Here
    link: https://gitlab.com/Sergant1000/experimental-recipes 

    Description: "Experimental Recipes" mod for: improving gameplay, expanding the range of blocks, items, zombies, traps, additions and expansion
    variations of recipes, weapons, non-standard systems, etc. This mod brings the alpha game to a more playable form.

    1. sphereii

      sphereii

      I am sorry that I missed this. I added it! Thank you for reaching out.

    2. (See 15 other replies to this status update)

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