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Scomar

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Posts posted by Scomar

  1. hi, i downloaded A19.3 CP 47 Nitrogen.rar and then i got this message:

     

    Quote

    Backdoor:Win32/Bladabindi!ml

    Detected by Microsoft Defender Antivirus

    Aliases: No associated aliases

    Summary

    Windows Defender Antivirus detects and removes this threat.

    This threat can give a malicious hacker unauthorized access and control of your PC.

    Find out ways that malware can get on your PC.

     

    What to do now

     

    Use the following free Microsoft software to detect and remove this threat:

    You should also run a full scan. A full scan might find other hidden malware.

     

    Can i just ignore this ore is something wrong with the rar file?

  2. Every UI has its own style, somebody hate this, otherone don't like this...., You are the Creator of this UI, and u should like it. We can not make it perfect for everyone. In my UI most of the Infos are on bottem left, because i often look there, thats why i did my HUD.

    But yours are also great, i like it. You did a good job. 😃

     

    The XP Circle with an circle above so you see only one line walking around are pretty cool. 👍

     

     

    • Thanks 1
  3. 9 hours ago, JaxTeller718 said:

    Thank you Scomar for updating this. Its become the default Scavengers Hud :)

    Thank you Jax, i am happy to hear, that this UI is used in a Mod 😃

  4. Hi,

     

    i am new in modifying HUD's. So its my first try, and i am curious about your thoughts.

     

    I like to play with Deep Pockets, so the HUD is yery close to bottom.

     

    Download:

     

    Nexus

     

    GitHub

     

    v1.3: Alpha 19.1 or higher: - Added Zombiekills left and Deaths right from the Toolbelt, switched health and stamina bar.

    Scomar82_A19-HUD-v1.3.zip

    20201020131344_1.thumb.jpg.62f1cd1c6c05a55076a1496cfd0fe9af.jpg

     

    v1.2: Alpha 19.1 - 10 slot toolbelt support

    Scomar82_A19-HUD-v1.2.zip

    20200912095345_1.thumb.jpg.c9640ca4e79b239454f73f5dc3ed62a0.jpg

     

    v1.1: Added a Center-Marker to the Compass and slight improvements to the visual display

    Scomar82_A19-HUD-v1.1.zip

    kompass.thumb.jpg.108c026ca27125753acc662f41dd210a.jpg

     

    v1.05: Toolbeltnumbers are better shown now.

    Scomar82_A19-HUD-v1.05.zip

    bettertbnumbers.thumb.jpg.696774449b21f53f6e64b384bb11fea3.jpg

    • Like 3
  5. hum, strange, yesterday ill placed it down and the light was on, today the light is off 😳

    At the moment i changed it to  "lanternLight_player" so you get also an red lantern by picking up the yellow flashlight, this works and the light is on by placing it down.

  6. 8 hours ago, FLOMASTER(RUS) said:

    I I dI know about it. i didn't write about hands problem. I wrote what player model is dublicated, see on glasses, you can see two heads.

    This gloves duplicated the player model. It was fixed with b180

    • Knuckle Rub 1
  7. I have changed it to the flashlightDecor. By picking up you have this yellow flashligt in your inventory and this one i can place and take back and its a lightsource. 🤔 i dont know how you mean its not possible.

    • Like 1
  8. some bug: if you pick up the yellow flashligt in pois you will get a flashlight in your inventory, but you need to get Flashlight (POI) ->flashlightDecor<-

     

    otherwise you cannot put it down as a light source

  9. Update to Version 1.5 and then 1.51

     

    - 1.51: Fixed some typing error in the Localization and updated the names of the disassembled items

    - 1.5:   Added a new group category in the crafting window, where all the disassembly recipes can be found.

  10. On 7/30/2020 at 7:02 PM, arramus said:

    Well, I am really enjoying the mod, and it's no problem to work around any initial minor issues. My favourite moments are when the Z are all lined up and drop like dominoes. I'm quite new to 7d2d but I'm sure there is an ammo type/skill that penetrates multiple Z with one shot. 🤠

    yeah thas nice if the zombies in one line :)

     

    btw. the localization file ist updated und uploaded. ;)

    • Thanks 1
  11. Yes, the repair option was missing. I had the same in my game, when the weapon is not at 100%, the repair option is shown instead of modify. But it will be only by pistol and hunting rifle, because there are now recipes for this 2 weapons. The recipes option does not exist in vanilla.

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