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About BeatKidz

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  • Location
    East Coast USA
  • Interests
    Server Development
  1. Great work. I'v been attaching prefabs to items to make some rare item loot. Its def a little time consuming getting everything in the right spots but the outcome is pretty cool. Scared to touch UMA since joel said its being worked on in the future. Don't wanna lose hours of work like all my custom biomes =( Amazing work
  2. Hmm. I wonder if this fixed his problem?
  3. What Nvidia drivers are you using? 442.50?
  4. Ok so im kinda in the same boat as you. Did a fresh install and booted up with directx11 and I noticed it's running the CPU to death up to 99% even at the main menu. Gpu isn't taking any load. Tried GLCore and the CPU was back to normal but crashed trying to load a new level. I feel it might be driver 442.50. I'll try reverting back a bit later. Can you check if your CPU usage is high with directx11?
  5. Do you think the Character Stats windows will get some love? Right now they ignore Tags which leads to some numbers that are a bit off.
  6. Thanks for the Guppy seal of a approval. =) and thank you for pointing out the Desert, Wasteland mix up before i posted it. I swapped those labels around and its all good now.
  7. I made a file to help with painting your biomes.png and splat map for making custom maps In Photoshop. I made the file size for 8192x8192 but you can resize the canvas to whatever you need. Instructions are in the first layer of the file. Features: -Automatic Dithering for biomes -Automatic Gravel around roads. Download Link: http://s000.tinyupload.com/download.php?file_id=14477152909620756480&t=1447715290962075648076533
  8. I'm voting not to adopt the term "modlet" =) Great work!!
  9. Better HP Bar HP: ██████████████████████
  10. With all the new blocks being added is there any plans to increase the max number of blocks allowed? Modding this game is becoming VERY difficult with the minimal room left to add blocks.
  11. A better way to deal with recipe lag is clicking on the Favorite's Star and leaving it on. That way there is no lag when you open your inventory.
  12. Looking really good Stompy. Keep up the great work!
  13. Very nice. I'v got Mobs spawning no problem so far. Built a minion system [video=youtube_share;C7nCguLsP8I]
  14. No luck yet =( Not getting any errors but no particles yet either. try { Quaternion _new = new Quaternion(0f, 0f, 0f, 0f); ParticleEffect _pe = new ParticleEffect("p_burning_barrel", player1POS, _new, 1.0f, Color.white); GameManager.Instance.SpawnParticleEffectServer(_pe, _cInfo.entityId); } catch (Exception e) { Log.Out("Error in Spawning ParticleEffect: " + e); }
  15. I haven't come up with anything like that yet. But If I do i will be sure to let you know
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