Yes, it's on a dedi server.
Server runs smooth ... had 13 players online, yesterday and the server stayed stable.
But it might lag some RAM usage problems, so I sheduled the server restarts more frequent 6 hourly.
When we reach more than 20 people playing permanent on the server, I will double the restarts, again.
You have to delete all player profiles due to quest problems with the random gen mod or you need to modify them, but I don't know how to do this. If you don't do this, your server will crash, when a player starts a quest.
But we have another problem. Due to the bad netcode, we have problems with fast moving zeds. They're often unhitable, until they're directly in front of you. They're moving right-left to much.