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JaxTeller718

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Everything posted by JaxTeller718

  1. The release of 9.2.2b23 is finally here for A21.2b37. No wipes or new saves are needed but you will want to delete your Mods folder and redownload this patch fresh and new to remove any residual files. Mod Version Number: 9.2.2b23 Wipe Needed: No Direct Download: https://www.mediafire.com/file/jgy7yneyx7hqn5n/Ravenhearst_9_2_2b23.zip/file Alt Nexus Link: https://www.nexusmods.com/7daystodie/mods/135 Repo Link: https://dev.azure.com/ravenhearst/Ravenhearst9 FluffyPanda Maps: https://www.nexusmods.com/7daystodie/mods/3988 Patch Notes: https://justpaste.it/fmlgb
  2. **Latest Release** 7 Days Version Number: A21.2b30 Stable Mod Version Number: 9.2.2b8 Release Date: November 27th, 2023 Wipe Needed: Yes Direct Download: https://www.mediafire.com/file/y1adz6bobm6g3e2/Ravenhearst_9_2_2b8.zip/file Alt Nexus Link: https://www.nexusmods.com/7daystodie/mods/135 Repo Link: https://dev.azure.com/ravenhearst/Ravenhearst9 Patch Notes: https://justpaste.it/bklsw All of my posts are now being moderated and need a 24 hour approval. Editing my initial thread does too. This is probably my last post here. Please follow me on X or join our Discord for release updates and info.
  3. Ravenhearst v 9.2.1b16 has RELEASED! It is for 21.2b30 Experimental ONLY. You will need a brand new game, deletion of your profile and mod folder for RH to avoid any issues. It requires a full wipe and new map and game save. Here are the full notes for this release. It is available ONLY as a direct download or on Nexus right now. It is NOT on the launcher. Gitlab has banned files over 100mb so i can not upload there right now. We need to find a work around. Patch Notes: https://justpaste.it/adpis Direct Download: https://www.mediafire.com/file/u2r0sqrorhz046j/Ravenhearst_9_2_1b16.zip/file Alt Nexus Link: https://www.nexusmods.com/7daystodie/mods/135 Please leave any bugs you may find in our Discord Hopefully this is bug free enough for you guys. I do not come here often to check posts, if you need any help please join our Discord where myself and the development team can help you. We have a great community of people there who are more than willing to help with any issues. Our Discord: https://discord.gg/YBHD9f3
  4. Ravenhearst v 9.2.1b13 has RELEASED! It is for 21.2b26 Experimental ONLY. You will need a brand new game, deletion of your profile and mod folder for RH to avoid any issues. It requires a full wipe and new map and game save. Here are the full notes for this release. It is available ONLY as a direct download or on Nexus right now. It is NOT on the launcher. Gitlab has banned files over 100mb so i can not upload there right now. We need to find a work around. Patch Notes: https://justpaste.it/brr11 Direct Download: https://www.mediafire.com/file/8ch0lm0ee97o40g/Ravenhearst_9_2_1b13.zip/file Alt Nexus Link: https://www.nexusmods.com/7daystodie/mods/135 Please leave any bugs you may find in our Discord Hopefully this is bug free enough for you guys. I do not come here often to check posts, if you need any help please join our Discord where myself and the development team can help you. We have a great community of people there who are more than willing to help with any issues. Our Discord: https://discord.gg/YBHD9f3
  5. Ravenhearst v 9.2.1b11 has RELEASED! It is for 21.2b14 Experimental ONLY. You will need a brand new game, deletion of your profile and mod folder for RH to avoid any issues. It requires a full wipe and new map and game save. Here are the full notes for this release. It is available ONLY as a direct download or on Nexus right now. It is NOT on the launcher. Gitlab has banned files over 100mb so i can not upload there right now. We need to find a work around. Patch Notes: https://justpaste.it/d5jde Direct Download: https://www.mediafire.com/file/t06m66evjpyh7yj/Ravenhearst_9_2_1b11.zip/file Alt Nexus Link: https://www.nexusmods.com/7daystodie/mods/135 Please leave any bugs you may find in our Discord Hopefully this is bug free enough for you guys. I do not come here often to check posts, if you need any help please join our Discord where myself and the development team can help you. We have a great community of people there who are more than willing to help with any issues. Our Discord: https://discord.gg/YBHD9f3 Previous version of 9.1.2 in case you need it: https://www.mediafire.com/file/9di7sazpngmlp2g/Ravenhearst_9_1_2b5.zip/file
  6. Quick question, how would i go about lowering bear and wolf hordes? i set the enemy animal to 16 but we are still seeing 2 or so a day even right at login on day 1. BTW this modlet is a godsend thank you for your work on it.
  7. I will see if we can detangle that from our code and get it into its own modlet. Added Nicer Bird Nest Modlet
  8. 9.1.2b5 for 21.1 Has Been Released Wipes are not necessary Reduced Animal Spawns Overall Updated Scrapping Items Tip on Loading Screen Allowed the Excavator to Be Moved By Taking it Increased Economic Value on Novels and Comics Door Knobs Can Now Be Crafted in Blacksmith Forge Unlock Info and Naming Fixed on Painted Storage Boxes Fixed Repair Kits Being Made in Tanning Racks Added Smoker Schematic to Chef Class with Special Chef Only Recipes Fixed All Secondary Class Reward Texts Reduced Food Values on Fried Bacon Increased Harvest Counts on Punching Grass Fixed Damage on War Mace Being 1
  9. Welcome to another year of 7 Days to Die and with it comes my collection of modlets! These are intended to bring some much needed challenge and gameplay changes. I do take requests. Some of these are already included in my Overhaul Mod Ravenhearst which you can find here: Ravenhearst Below is a listing of all my modlets. I will be adding to this on a frequent basis so check back! Download All of the Modlets Zombie Cop Vomit Removal Lets go with some more traditional zombies, and get rid of that vomit the cop does. ------------------------------------------------------------------------------------------------------------------------------------------ Nuts and Berries Adds nut and berry food items. They can be acquired from punching bushes and grass. Also adds special nut and berry bushes to biomes. Nuts give a small amount of food and berries give some water. Combine them for handfuls of each and an extra bonus. ------------------------------------------------------------------------------------------------------------------------------------------ Nicer Bird Nests Adds my Birds Nest Models from Ravenhearst. Allows them to downgrade to empty, and be harvested for extra feathers. Also adds Black Feather Icon to match the Vultures in the game. Changes the sound of the bird nest to the plant sound for less woodiness. ------------------------------------------------------------------------------------------------------------------------------------------
  10. 9.1.2b4 for 21.1 Has Been Released Wipes are not necessary, but if you are experiencing any nulls in pois or wish to see the new pois a new world and save are recommended. Also we removed some older files and folders, so deletion of the Mods Folder and a new download and copy over of 9.1.2 is a good idea, though not necessary. On to the notes, its a big one. If you guys need support r help please head to our Discord where we have a lot of friendly people in the community, myself and dev team included who can help. I don't frequent these forums nearly enough anymore. Updated Read Me Tier 2 Quests Now Give a Chance at Forged Iron as Reward Forged Iron Quest Reward Lowered to 25 Fixed Splash Screen Not Fading Away - Redbeard Added "Force High Res Textures" Option in Video Options to Fix Blurry Textures Issue - Redbeard Cleaned Up 0-RHCore Folder - Redbeard Fixed Font Option Not Saving - Redbeard Cardboard Storage Box Upgraded to 28 Slots (Please advise your Cardboard Storage MAY Disappear due to this change. Empty it before updating) Increased Durability on All Knuckle Weapons Increased stack Sizes of Empty Buckets to 10 Increased Stack Size of Full Buckets to 5 Added Hand Models for Some Foods Added RWG Tiles for Umbrella Corp Increased Nut and Berry Yields for Punched Grass and Bushes Increased Insect Yields from Grass Increased Chances of Finding Wrenches in Rolling Toolboxes and Sinks Changed deprecated buff heatSource to Campfire Buff on Grills Added Chance of Propane Tank From Gas Grill Salvages Shifted Monkey Mansion to Tier 4 Added Bleach and Water Purification Tablets. Bleach is loot only. Water Purification Tablets can be looted and unlocked via Medical. They require Bleach to craft. They can be used to turn Infected water into Murky Water. Credit khzmuzik for the idea. Fixed Some Gas Pumps Not Being Able to Upgrade Lowered Sounds on Augers and Chainsaws Removed Recyclers and Table Saws from Workbench Spawn Lists Causing Possible Nulls (Table Saws Still Spawn in POIs) Updated Localization for Unlocks in Living Off The Land, Advanced Engineering and Vehicle Crafting Added Missing Beehive Unlock to Living Off The Land Perk Lowered Spawn Rate of Hostile Animals Increased Charcoal Yields Added Climbable Rope Crafts. Made of Cordage and Twine. Crafts in Lots of 5 Adjusted Prices on Workstation Parts Removed Unused Tags on Workstation Parts Moved 7 Dogs to Tier 2 Cleaned Up Anti Nerd Poling So you HAVE to use Ladders and Ropes Moved Zombie Scout Runners To Gamestage 25 Fixed Missing Food Unlocks Changed Iron Hoe Schematic in Farmer Class to Actual Iron Hoe Fixed Old Recorder Health So It Can Not Be Exploited Removed MRE From Munitions Box Added MRE to Military Vehicles and Lockers Sticks No Longer Scrap Fixed Typo in Sprains Kit in Medical Class Not Giving Schematic Updated the Following POIS rh_Fastfood_Roosters_Voltralux rh_GunShopKendo_Voltralux rh_MegaMall_VoltraLux rh_UmbrellaCorp_Voltralux Added the Following POIS rh_busty_beers_stripclub_SurvivorAndy rh_ProTech_Cafe_TheStainGaming rh_Roadside_Haunt_Voltralux
  11. Patch 9.1.1b1 Released No wipes needed, but there is an important bug fix for pois and benches that you MAY want to start a new map for. If not you will have to destroy the offending bench in a poi if it spawns. Fixed Warning in Wellness Modlet About FoodMaxLine Fixed News Radio Upgrading to Wrong Radio Removed Working Stations and Trader from County Store Scrap Tools Now Require Duct Tape to Repair Removed Nulling Research Desks and Mechanic Benches from Randomly Spawning in POIs Causing Nulls in Quest Resets and Looting Them ( If this occurs and you do not want to wipe find the desk, destroy it with an Admin Hammer. Relogging will allow you to get back in and destroy it) Added Stags to Forest Spawns Added Dogs and Bears to Enemy Animal Spawns
  12. Ravenhearst 9.1.0 Has Been Released for A21.1b16 Stable. Wipes New Saves and Full Mod Deletion NEEEDED This fixes the major issues like respawn etc. Direct Links to Current Version https://gitlab.com/jaxteller718/ravenhearst_9/-/archive/main/ravenhearst_9-main.zip Patch Notes 9.1.0 Too Large For This Post!!! https://justpaste.it/8dkms
  13. How would i go about adding a zombie to each entitygroup. Say I wanted to add zombieSpecialScreamer to every scout group?
  14. Major Update to Fix Many Issues A21.0b324 - 9.0.2 Notes: Added icons for cash registers Fixed Cash Register being too low Fixed Crooked Deco filename for Linux Fixed too many instances of trash bags appearing in trash loot Added Additional Loot Roll Chances to several high loot containers like cupboards and laundry and cars Lowered harvests on corn sacks Moved several recipes to appropriate tables Removed Infected Water Buckets Vehicle Parts added to new Vehicles Trader deco vehicles now harvest parts Increased empty jars in loot Added mortar to cobblestone shapes recipe Fixed fish recipes erroring food prep table Added charcoal to Mineral Water recipe Added Dried Chrysanthemum and Goldenrod to Mineral Water Recipe Added Mineral Water to WFU Removed Infestation Additions causing quest nulls (may cause issues with saves) Removed Quest Weapon Rewards from Classes Increased Chances of 556 and 45 Ammo in Loot Fixed Sham Chowder Unlock Info Causing Nulls Fixed Cash Registers Placement Fixed Electrician Table and Mechanic Bench Not Showing Health Bars Pipe Baton Now Breaks Old Recorder Now Resets Every 14 Days Lowered Dead Body Harvest HP New Vehicles Now Give Empty Gas Cans Scrapping some seeds causes Nulls Fixed Errors Connecting to Servers with Preloader - Redbeard Fixed Legacy Zombie Controller Name causing various entity nulls Biome Gamestaging Code Updated. Possible fix for random nulls - Yakov Night Sounds now play on servers - Redbeard Directional and distance sounds fixed - Redbeard Welcome animation will now only play on a new game - Redbeard Menu Screen now shows the version number and Alpha number you must play on Settings converted to .yaml format - Yakov Server Owners - To implement our settings go inside each .yaml setting file with Notepad in 0-RHCore and change your settings and save. Then upload to your server. Please remove the .xmls you used to use. First I want to thank the testers for what they do. They have been dealing with daily wipes and restarts to help us identify many bugs. Second a special thank you to Yakov and Redbeard who both went BACK to 21.0 Stable and FIXED all the code you are about to read about to make sure you guys get the best experience possible. These were 21.1 fixes and they went ahead and fixed them for 21.0 as well. I suggest new games and full wipes and redownloads. Just to ensure fresh games and new bugs. There could eb residual. Server Owners please pay particular attention to the new settings .yamls we have. XMLs are no longer what we use. Link on the First Page In First Post
  15. I can 100 percent tell you that with modding it HAS broken quests. At one point all we got was buried supplies. It took some major code modding to get it even working and even then when it did zombie spawns stopped worldwide. 21.1 has some major changes in store behind the scenes. You underestimate my willingness to throw money at you guys for ANY DLC. Like an obscene amount. Get busy.
  16. Ravenhearst 9.0.0 has been released for A21.0 Stable. This is a soft release, meaning it is not being given to Bluefang for upload, nor will it be on the Launcher. This direct link is the only way it will be available. Why? Because we are working on 21.1 Experimental, and this is to be considered a preview version that is unfinished and may have bugs. Features are expected to be changed and added. Downloading it you accept this WILL be wiped and saves restarted in 21.1 definitively. Links on the first page in first post
  17. Just a heads up I think 21.1 changed some checks for trader protections and POIs that might be throwing some nulls. 2023-07-25T02:58:17 106.387 INF [Improved Hordes] [ImprovedHordesCore] .ctor(Int32,ILoggerFactory,IRandomFactory`1,IEntitySpawner): Initializing. 2023-07-25T02:58:17 106.433 ERR [MODS] Error while executing GameStartDone on mod "ImprovedHordes" 2023-07-25T02:58:17 106.436 EXC Sequence contains no elements at System.Linq.Enumerable.Max[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00030] in <4d1f27d5adf942acb04444fee22824ee>:0 at ImprovedHordes.POI.WorldPOIScanner.ScanZones () [0x00586] in <f3df1dba03e14536a032e6cdeaed5c4b>:0 at ImprovedHordes.POI.WorldPOIScanner..ctor (ImprovedHordes.Core.Abstractions.Logging.ILoggerFactory loggerFactory) [0x00034] in <f3df1dba03e14536a032e6cdeaed5c4b>:0 at ImprovedHordes.ImprovedHordesMod.InitializeCore (World world) [0x00046] in <f3df1dba03e14536a032e6cdeaed5c4b>:0 at ImprovedHordes.ImprovedHordesMod.GameStartDone () [0x00010] in <f3df1dba03e14536a032e6cdeaed5c4b>:0 at ModEvent.Invoke () [0x00011] in <205bdac8b37f40be9c2699c961fdbeaa>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) ModEventAbs`1:LogError(Exception, Receiver) ModEvent:Invoke() <startGameCo>d__129:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  18. Does anyone have an updated blocks list for converting pois with the commands? Some things like the stoves are not converting.
  19. Patch 8.6.3 Has Been Released! We also have a new Installer that will keep your mod updated Instructions are extremely easy to follow 1. Download the zip at the link provided. 2. Extract the contents of the zip anywhere. 3. Click on the exe in the extracted folder. 4. When asked, point the launcher to your current game directory where you have Ravenhearst already installed. 5. The launcher will verify the flies are in sync with the server. When it is done you are now ready for updates when they are released. When a new update releases it will ask you if you want to install the update. Choose yes to install or no to stay on your current version. Please keep in mind if you have modified any files in the mod the launcher WILL revert those files back to the originals. Make backups of your changed before syncing or updating. Clicking "Check For Updates" will verify your install against the files on the server so if you run into any game errors or issues you can always click that and ensure your files are verified with our files. The Launcher can also be used for NEW INSTALLS. Just make sure you place a vanilla copy of 7 Days to Die somewhere on your PC and install the launcher directly into the copy of vanilla. The launcher will automatically download the entire mod when you start the launcher. NEVER INSTALL RAVENHEARST OR THE INSTALLER IN YOUR STEAM FOLDER OR YOUR DEFAULT STEAM VANILLA 7 DAYS TO DIE INSTALLATION. ALWAYS MAKE A COPY. Ravenhearst Installer No Wipes Needed, but new POIS will need to be found in unexplored areas or on a new map. -Added Easter Event. Be on the lookout for attacking bunnies who drop easter eggs to make Easter Crowns as well as Easter Candy in loot. -Lowered chances for fire tornadoes in burnt biome -Lowered chances for lightning strikes -Fixed issues with certain guns not playing audio -Changed textures on Ravenhearst Ores so they can be seen more clearly -Removed and renamed certain outdated blocks from Expanded Blocks (credit Ragnar) -Fixed loading issue with custom gun sight on prefabs in Unity file -Replaced missing 45acp rounds with .44 Magnum rounds -Added the following POIs rh_army_military_dumpsite_01_Weazelsun rh_business__Vet_Clinic_Firecat rh_business__Vet_Clinic_Town_Firecat rh_lots_advanced_junkyard_02_Officecats5 rh_lots_AJ-Strip-shop_LazyTurtle rh_uptown_commercial_01_LuzipherMST rh_uptown_filler_01_LuzipherMST rh_uptown_filler_02_LuzipherMST rh_uptown_filler_03_LuzipherMST rh_uptown_filler_04_LuzipherMST rh_uptown_filler_05_LuzipherMST rh_uptown_filler_06_LuzipherMST rh_uptown_filler_07_LuzipherMST rh_uptown_filler_08_LuzipherMST rh_uptown_filler_09_LuzipherMST rh_uptown_filler_10_LuzipherMST rh_uptown_filler_11_LuzipherMST rh_jail_supermax_Officecats5 rh_industrial_Sawmill_Pille rh_jail_County_Jail_Volar_sinderRedo rh_lots_Car_Dealership_new_p1ut0nium rh_govt_Pentagon_Nauti_Angel rh_industrial_apts_urbanblock_weaponspec rh_industrial_ColonyShip_Rick rh_industrial_Oil_PumpJack_Hydro rh_industrial_outpost_rust_cjens rh_industrial_Rocket_LaunchPad_Saeid rh_lots_Junkyard_Hydro rh_mall_ir8_center_ir8_gang rh_mansion_Frat_House_Evilracc0on rh_mansion_HN_House_hernan rh_mansion_House_OfThe_Forest_Rukminesh rh_mansion_ModernVilla_Owl79_WiZRedo rh_mansion_Villa_Limodor_sinderRedo rh_industrial_WindowsFactory_magoli rh_mansion_Manor_Wookie_WereWulfen_sinderRedo rh_lots_Car_Dealership_old_P1ut0nium rh_mansion_Medium_House_franksousza183 rh_mansion_serial_killer_FLESHUS rh_medical_Asylum_Wsiegel rh_medical_Doc_Jen_Clinic_Evilracc0on rh_medical_Doctors_Office_BostonLondon rh_medical_govt_Science_Lab_kinklade rh_medical_Vet_Clinic_Firecat rh_military_FuelStation_NLBEagle rh_military_Quarantine_Bunker_NLBEagle rh_military_Quarantine_Post_NLBEagle rh_military_tunnels_Evilracc0on rh_school_MidwichElementary_Dragoness rh_school_Z_High_Volar rh_skyscraper_government_01_Deverezieaux rh_skyscraper_man_002_Evilracc0on rh_skyscraper_man_003_Evilracc0on rh_store_apts_Set_01_Guppycur rh_store_Bavarian_Shop_magoli rh_store_general_mexico664 rh_wild_Guard_Tower_Knightrath rh_wild_CaravanGW_Vastary
  20. A special Holiday present for RH fans, a hot fix patch. No wipes needed!-Fixed incorrect unlock info for Cannabis-Fixed Farm Plot, Rain Collector and Cannabis not unlocking in Living Off the Land-Fixed Wastelands Crates Not Being Lootable-Increased clay Needed for cobblestone to 3-Fixed Soldiers Not Attacking in POIs-Fixed UMP+HoloAimpointCompM3Mod sights alignment-Improved Radiation & Hazmat handling + bug fixes-Updating ActiveIngredients 4.1 (2 small fixes)
  21. We have released 8.6.1 for A20.6b8 Stable. Patch Notes for 8.6.1 This WILL require a brand new install of 7 Days, and Ravenhearst. Game saves are not transferrable and neither are maps. COMPLETE AND TOTAL WIPE NEEDED!! If you have not done this do not post errors. Do this FIRST. Folders have been renamed, POIS renamed, Folders removed. https://textuploader.com/tturj Direct Link https://gitlab.com/jaxteller718/rh_86_release/-/archive/main/rh_86_release-main.zip
  22. He is not wrong. I've been playing since 10 and I would be counted among those that feel like there is no real direction. Too many removals, too many changes to what the game was originally supposed to be. How any times have we been told that the overhauling of progression, perks and weapons were done. A18 then A20. Now its happening again. Changes made to the game for casuals, the direction to focus on under 40 hour players and now they remove jars etc to draw out early game survival. It sounds like its gone of course several times to me just by being here and seeing the talk around every Alpha. He doesnt necessary have to be concerned about his economic situation to complain about the direction. But lets say he is. If these changes were SO great then he should prosper. He should flourish. He should be soaked in riches because these updates are so amazing to the game. But your very explanation of his concerns all but confirms that if his economic situation changes then it is due to the fact these changes are NOT overwhelmingly popular among the community and will have a ripple effect on his role as a 7 days streamer. If you watched the video he tells you. He has been playing since Alpha 7.
  23. No. Just remember this conversation when a21 comes out and this isn't optional but mandatory. Like Modlets, they already confirmed we will no longer have the option to place them in the 7 days to die/Mods folder they WILL need to go into AppData and no where else. I was told the prefab change will ALSO be mandatory and no longer optional. If this means nothing to your work then that's fine, but I suspect on the user end this may cause some confusion and getting confirmation now would go a long way to prepare us for this change,. For you and I this means nothing because we will still work how we do, but it means a LOT to the users who download our work.
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