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Jost Amman

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Everything posted by Jost Amman

  1. Maybe I'm weird, but I don't notice all the stuff you're so obsessed about. If they change that, good for you, I guess: it won't make much difference to me.
  2. Right, I thought you were talking about the way others see you in COOP. So the list is: the bone work the recoil the running animation the way your gun sways when moving the camera revamp all of that having more than one main attack melee animation Of the above points, the only one I see has any meaningful merit is n.6 (but it would be a plus, not something lacking). As for n.1 I'd ask for @SnowDog1942's expertise on how to handle it.
  3. The only thing to fix there that comes to my mind is the crosshairs, IF they want to make them more realistic. Apart from that, what's there to fix according to you?
  4. @madmole@faatal@Laz Man and all the other Fun Pimps... just wanted to point your attention to this great review of the game. I don't personally know the guy who wrote it, but it's written so eloquently that I was amazed while reading it.
  5. What part of "we're reworking character and NPCs animations for A22" did you miss?
  6. Sorry to bring this up, but after more than a year, there are still issues with the drone getting in the way of players doing their stuff. Is there any plan to find a solution and make the drone positioning better? Thanks
  7. Just wanted to post this for the dev who worked on dismemberment... I think he'll appreciate it. https://steamcommunity.com/app/251570/discussions/0/3800525036426767099/
  8. Acquiring magazines is based on looting and quest rewards (and I think that's it), so the risk involved is of that level. What else would you expect?
  9. Time management is part of the game. Not everything needs to be about risk (even if it's fun). By your reasoning, cooking times, crafting times and leveling, should all need a risk factor or happen instantly?
  10. That he's so busy actually developing the game that he doesn't have time to come up with a proper horde base?
  11. Sometimes when I kill zombies, they simply disappear (no death animation). I don't know if it's related to the bug, but I'm using a bone knife. New game started on stable.
  12. I know my experience is anecdotal, but I've noticed this too. Edit: I'm playing with standard setting BUT 120 mins/day on Warrior dif.
  13. Getting upset about features makes you hungry, for example... now, to the kitchen!
  14. That corner must have been awfully sexy... I'll have to test this and see how it feels... but personally, I like the concept.
  15. That's not so different from real life if you think about it... they created a virus that started a pandemic (caused a problem), they then sold us the vaccine, and then they raised the price of sale to governments, even during the pandemic. Then we found out the vaccine was unsafe. This generated A LOT of hate! ... And people will start screaming! See? Not much different from real life!
  16. There are two groups of players I've identified : one that doesn't want game mechanics to go against the player unless they're "fun", and the other that accepts the "unfun" part as in line with the survival game genre. I'm part of the latter. I'm not searching for realism, though... it's a game about zombies, what the heck! I like, however, when you're challenged with worse odds, and you have to adapt to specific rules (or game features) that are there to hamper you on your survival.
  17. What is more probable during an apocalypse? That you find fresh food? ... No. You find either mostly canned food (if they didn't loot it already, or old, unsafe food.
  18. In my opinion, they should (to the least) up the durability of the next tier by 100%, and maybe lower the stone tier durability by 50%. That way you have something which is "better" which breaks every time, versus something that's slightly worse, but that you have to repair once a day. That's also kind of realistic, isn't it? After all, it's like fighting zombies with sticks, or fighting them with a durable, full steel, machete.
  19. 1) RNG (not everyone will experience the same) 2) The most easy to loot POIs often have a kitchen or some sort of kitchen cabinet -> hence more prob. to find cooking magazines Just my 2 cents
  20. That's not the current Arizona, it's the post-apoc Arizona!
  21. You completely missed my point. I see people that criticize the changes, not on the merit, but just because they say the devs change stuff around too much. That's not constructive criticism, that's blind nay saying and an immature approach to the development process.
  22. No. Neither did I say that you did. I can understand your frustration, but I'm just questioning your expectations.
  23. You're all the same... all of you guys who don't like the changes, or how many changes they do, you take it as a personal affront. Like if TFP are doing this because they want to @%$# off players like you.
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