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Jost Amman

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Everything posted by Jost Amman

  1. Yeah, nowadays people simply can't play with the cards they're given. Too hard? ... Mod it!
  2. Good morning, I am not an experienced player, I will have 1000 hours played, but it seems to me a great job you are doing, very curious to see that long awaited Alpha 22, has nothing to envy nor starfield, nor war, this game seems to me much more complete in many ways, and eye I'm not an expert, I'm not a developer, or modder or anything, I'm a 50-year-old who has found a game, I'm enjoying it a lot..... Thank you.
  3. Well, Rick DID make something slip about teleportation being added after all...
  4. I bought Starfield for around 70 bucks, and I've played it some. I've also read player comments on the SF forums, and I must say that the work The Fun Pimps have done on game variety and the number of available mechanics to play, should make Starfield developers be ashamed of what they've done with all that money, time and man-power. Most people there, agree that after many years, a huge amount of hype and a crapton of money thrown at the game, they've created what currently looks like an above-average looter-shooter adventure game, that people have paid way more than what it deserves. After this, I think some people may change their minds about how good TFP team is. 7D2D is in my opinion THE REAL DEAL.
  5. Yeah, I think @madmole said something like this before leaving: Unless something goes wrong, then he'll say something like this:
  6. And what about, let's say... empty glass bottles?
  7. They're busy playing Starfield right now... I heard in A23 they're going to add artifacts to the game.
  8. This is from the 7 Days Wiki (it has probably been updated for A21, since it mentions that 3 LCBs can be active at a time): The Land Claim Block should prevent all Point of Interest Zombies from respawning within its area. Furthermore, if its protected area includes a Point of Interest then it should prevent Trader jobs from selecting that POI as an quest location. This allows players to take over POI structures. This does not prevent open world or horde zombie spawns, only POI zombie spawns are suppressed. For example if a player were to go into the Forest, place an LCB, surround the area in a 1-block wide by 3-block high wall, and leave the area for a bit, they might see a zombie or two within the undamaged wall the next time they return. In order to suppress open world zombie spawns in the area the player must replace or cover the Forest Ground or any surface block not placed by a player, with player obtained blocks such as Wood Frames or Concrete Blocks. However, there may be special rules for certain entities such as vultures that will still allow them to spawn. More testing is required.
  9. Isn't that the one that now spews acid bubbles around him?
  10. Wow! You guys finally pulled it off! It's so cool!
  11. So... how many more patches are scheduled for A21? Are we almost there? Or are you planning on 2/3 more? I'm asking because the more A21 is dragged on, the more the A22 goal post moves into the future.
  12. ...I could change the protection size or add new ones like the placement protection and not have to care that all your chunks have the wrong data in them. Cool! Could you, let's say, also add protection to areas other than the traders? Just curious.
  13. Well, not ALL players are developers like many of you are... it DOES get complicated.
  14. Which for us regular players means...?
  15. As far as I know, this is a known, and never resolved, issue with the Structural Integrity engine. Sometimes you get a glitch like this and there's no apparent reason. It's a bit of a long shot, but one thing you could try, is to use the console command: repairchunkdensity (RCD) on all the chunks of that column, up to bedrock. Maybe there's some issue in the terrain below which messes up the SI calculations?
  16. Elon Musk died in the apocalypse... that's why the zombies are so smart: they ate Musk's brain!
  17. Wow! Chromatic aberration IS pretty ugly!
  18. IKR? Last time I had to turn off the game because... how could I play knowing that? I was strolling around and casually looking at the moon with my sniper rifle, and BAM! That blue got in my head!
  19. My guess is it must have something to do with the Minimum requirements on the store page. If they put (i.e.) 100 zombies alive in the settings and someone with the Min Reqs computer tries it, and the game hangs, then you have a problem.
  20. Good. But you don't need constant looting to play (unless you're a min-maxer).
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