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Snowydeath

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Snowydeath last won the day on May 3 2018

Snowydeath had the most liked content!

About Snowydeath

  • Birthday 03/07/1998

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  • Biography
    Just a simple man who loves to learn, compete and create content for his favorite games as well as his own games.
  • Location
    Irithyll Of The Boreal Valley
  • Interests
    Gaming, Graphics Design, Coding, Learning, Competing.

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  1. After playing on mine it's about 400MB so they're not massive for sure. Dunno who said 10GB lol
  2. 1) I believe they specifically stated it was tied to having a bedroll, or at least that's what it sounded like when reading the notes (I may be wrong, they need to clarify) 2) Ferals always spawned at night in A20 even on day 1 in my experience and the fat guys aren't hard, they just have a little more health, idk what the problem seems to be. I also had them on night 1 as well as spider zombies and had no issue dispatching them on default settings with my level 1 club. Difficulty overall seems to be the same but maybe a little more balanced in terms of damage and debuffs.
  3. Very true, probably doing the rollout per region like steam usually does. Shouldn't take too long but could take a couple hours based on the stability of the servers. I'm cool with waiting but I'm just soooooo excited. This should tie me over until the release of Starfield, Cities Skylines 2 and Armored Core 6! As soon as I mention it, it goes live!! Also 10.7 GB whew! Thank Roland for gigabit internet!
  4. Very true but I still can't download the update (it doesn't appear in betas) 😭
  5. As the title says, when I look around and move in game the world lighting seems to flicker. It seems to switch between lighter and darker when I start and stop moving. I tried to record it but it doesn't show up as well in the recording I don't think. It's super noticeable as I play and I haven't figured out what settings affect it. Specs and Settings are as follows: R7 5800X 32GB Ram @ 3200MHz RTX 3080 Ti Playing @1440p 165Hz
  6. What POI is it? I am genuinely curious and would love to go look at it in game!
  7. I guess you don't realize that games stay in alpha longer than you think. Hell, look at Star Citizen. It's been worked on for well over a decade and yet I see few complaints from the actual playerbase. On top of that, they rework systems here BECAUSE it's an Alpha. The whole point is to get the game where the developers intend and then releaee it. Not cater to you and a few others who don't know what they want or know what the game is supposed to be (it's their vision, not yours).
  8. As usual, the game will be properly optimized when all features are in the game and it is in the final stages of development. It would be worthless to optimize it now when more core changes will render the optimization pointless.
  9. I think you're right about the fact that water is trivial in the game. You don't have to do much in order to be stocked up on water the way it is currently. Plus it's another item that won't clog up the inventory space too so that's a bonus!
  10. I am 90% sure they will not be appearing but would be pleasantly surprised if they do
  11. I like the in depth answer you gave me and yeah 24 months is probably a decent guesstimate, especially factoring in the unknown variables. We'll just have to wait and see I suppose. Either way I can wait and enjoy the updates to come regardless of the content. This game has come very far since I began playing back in 2014.
  12. I want to go into the game files and edit the progression.xml so that every 5 levels I gain a second skill point. How would one go about doing this? I'm unfamiliar with xml editing and only really have experience in python, java, c++ and r. Any advice or knowledge is greatly appreciated.
  13. Following as I'm curious to what the answer or theories may be
  14. What's your basis on how long it takes to code AI? (genuine curiosity) I'm sure @faatal would be able to do it much quicker since he isn't starting from straight scratch. While AI is certainly a very taxing endeavor I feel like 24 months is a bit steep (unless of course we were starting from nothing and working our way up. Though I couldn't even come close to guessing a time frame without seeing what's being worked with and being an amateur coder myself I'd definitely take longer than a professional.
  15. I have gotten lucky and found the forge schematics inside destroyed forges before. They're definitely in there though I don't know about how rare/common they are. Hope this at least helps a little
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