Jump to content

Demonoid74

Members
  • Posts

    500
  • Joined

  • Last visited

  • Days Won

    5

Posts posted by Demonoid74

  1. On 1/17/2021 at 2:02 PM, Space4Ace said:

     

    Nice job and all but, doesn't it look too much like the Resident Evil dogs?

    Just saying because TFP had a zombie early on that looked too much like a zombie from another game and were forced to remove it, right?

    Does it have to be a Doberman? Any zombie dog would be scary.

     

    No not any dog...A zombie dachshund , chihuahua , poodle , pug or pomeranian would just never be scary...funny yes , scary...no

  2. Having played EQ , AO , WoW , DAoC , LotRO and so many other games in beta and early release over the years...and every Elder Scrolls and Fallout game that Bugthesda is responsible for...

     

    This game has NOTHING on them lol...A7 was less buggy then all of the above for sure...

    People should feel lucky with this game and its extremely small , by comparison bug list...

  3. one of the best lock picking mini games...was the old SSI D&D offshoot arcade style game Hillsfar made by the guys from Westwood Studios...

    Best fishing mini game...eh , none have been great in any of the MMORPG's and Minecrafts is just like WoW's...see the bobber move and hear the sound , click on it...

     

    I would definitely like to see more on unique and legendary loots and how that will work in this game...insert that Borderlands style have to keep killing and looting @%$# till you find that perfect tool , weapon , armor etc. I think will help wanting to play the same game even longer

  4. A ranger outfit that looks like the old NCR ones from Fallout New Vegas? That would be cool 

    Any plans for weapon specific outfits aka Sniper , Martial Artists etc? or not going THAT specialized

     

    Also for people wanting a lawn mower...and sometimes I do myself...Why not have another use for the chemical station and make a 

    Defoliation bomb/grenade/spray? Would blow up a large area , BUT only effect plants and grasses? Doesn't seem like to big a stretch or

    strain on available resources unlike a mower!

  5. @madmoleA quest chain from traders that involves turning back on power plants , water plants and other utilities and farms/factories...leading to the eventual build up of traders , their goods , their forts etc. Like a slight upgrade to available items etc as you progress in "restoring civilization"

     

    That would be a nice addition , that would at least give the illusion that you are working to making it better for the other survivors 

×
×
  • Create New...