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renejant

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Everything posted by renejant

  1. Hi all, i have been using Rev678's realitycheck mods for quite some time now, but since A21 this mod/modlet seems to be broken. Dogs, vultures and snakes still seems to be in the game while i use this modlet... I have looked at the console and it spits out an console error which i can't figure out what is wrong with it... this is the code that Rev678 used: <set xpath="/entitygroups/entitygroup[contains(@name, '')]/entity[@name='animalZombieDog']/@name">zombieMoe</set> And here is the error line that i get in the console/log: WRN XML patch for "entitygroups.xml" from mod "REV6:7-8's Modlet ... REALITY CHECK ... NO DOGS" did not apply: <set xpath="/entitygroups/entitygroup[contains(@name, '')]/entity[contains(@name, 'animalZombieDog')]/@name" (line 7 at pos 3) I have looked at the xml code but i can't see what is wrong with it... i do not understand the xpath code very well, just got a basic understanding of it... So my question is, can someone give me any tips or guide me into the right direction to make this modlet work again? All i want is to remove vultures, wolves, lions, snakes and dogs from the game because they annoy me and scare the hell out of me when i get surprised by them...
  2. Take your time, real life issues are more important than any game!
  3. It is ok to re-release an existing 'modified' mod aslong as you give credits to the original mod creator! That is an important thing to do.
  4. It worked! i digged a 1m shaft and placed iron bars all the way down (for defensive security) and after that i could plant the seeds... glass blocks don't work, i tried that...
  5. Thanks, im going to try to build a shaft and see if that works...
  6. I agree with you on this, but in the past, i have seen a you-tuber being able to plant it underground, i dunno who it was, but he seems to do it... ok i understand that with A20 things have changed... but i think the game should still be able to do so...
  7. hi guys, i have encountered a little issue. I seem not being able to plant crops in my underground farm section of my base. Above ground, it just work fine, but underground, using the farm plots, it won't let me plant any crops in it! Can anyone tell me or explain to me why this won't work??? See below/attached pictures for what i mean! I have looked at the config files, but i cannot find any clue in the codes on what it prevents me from doing so. If a modder can make a mod for this, then i would be happy!
  8. just add the <!-- in the front and the --> at the end of the last sentence for blocking that section out... if it has no effect, than you can remove it again. <!-- <passive_effect name="KickDegreesVerticalMin" operation="base_set" value="-.35" tags="perkMiner69r"/> <passive_effect name="KickDegreesVerticalMax" operation="base_set" value=".35" tags="perkMiner69r"/> <passive_effect name="KickDegreesHorizontalMin" operation="base_set" value="-.35" tags="perkMiner69r"/> <passive_effect name="KickDegreesHorizontalMax" operation="base_set" value=".35" tags="perkMiner69r"/> -->
  9. The error is still in there!!!!!
  10. @bdubyah looking at your military vehicles, may i suggest to add in a Abraham/Tiger tank or an Apache helicopter? I think they are missing from your collection... Would be a nice addition to the game, seeing the military tried everything to fight the zombie apocalypse... 🙂
  11. That is another approach people can do... but i did it on a per item based coding cuz in my opinion, some items should still be unsellable, due to being overpowered, or the trader doesn't want it, or seems useless to sell... etcetera etcetera... But people can adjust the coding to their own needs if they want to. What i just did was to make a little adjustment to the files because it seemed unlogic to me that you could not sell a simple item like the stone axe to the trader, sure you can scrap it, but if you come across alot of stone axes in loot, it should be handy to make a few bucks from them if you quickly need some money so you could buy some desired item from the trader...
  12. never mind, i edited it myself and now it works.. here's what i changed myself: <configs> <!-- Zero scrapping times! I hate the scrapping times with a PASSION!--> <append xpath="/items/item[@name='resourceYuccaFibers']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceScrapBrass']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceScrapLead']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceCloth']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourcePaper']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='partsMaster']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceSewingKit']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceScrapIron']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceRockSmall']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceWood']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceScrapPolymers']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceLeather']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceMilitaryFiber']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceElectricParts']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceElectronicParts']"><property name="CraftingIngredientTime" value="0"/></append> <append xpath="/items/item[@name='resourceMechanicalParts']"><property name="CraftingIngredientTime" value="0"/></append> <!-- <set xpath="/items/item[@name='resourceScrapIron']/property[@name='CraftingIngredientTime']/@value">0</set> <set xpath="/items/item[@name='resourceRockSmall']/property[@name='CraftingIngredientTime']/@value">0</set> <set xpath="/items/item[@name='resourceWood']/property[@name='CraftingIngredientTime']/@value">0</set> <set xpath="/items/item[@name='resourceScrapPolymers']/property[@name='CraftingIngredientTime']/@value">0</set> <set xpath="/items/item[@name='resourceLeather']/property[@name='CraftingIngredientTime']/@value">0</set> <set xpath="/items/item[@name='resourceMilitaryFiber']/property[@name='CraftingIngredientTime']/@value">0</set> <set xpath="/items/item[@name='resourceElectricParts']/property[@name='CraftingIngredientTime']/@value">0</set> <set xpath="/items/item[@name='resourceElectronicParts']/property[@name='CraftingIngredientTime']/@value">0</set> <set xpath="/items/item[@name='resourceMechanicalParts']/property[@name='CraftingIngredientTime']/@value">0</set> --> <insertAfter xpath="/items/item[@name='resourceBrokenGlass']/property[@name='EconomicBundleSize']"> <property name="CraftingIngredientTime" value="0"/> </insertAfter> </configs> the white part i copied and just make an append xpath instead of a set xpath.... and now they work, also i was getting yellow error warnings, and by changing this they have been removed...
  13. Could you possibly add in some screenshots/video's about this modlet? It makes it more handy to view at a glance about what this mod is about, so people can decide more easily at first glance to download it or not.... just a suggestion....!
  14. Thanks for the quick work! I will test it out and let you know! Works like a charm!! Is there a way to make it applyable to every item? or is that too much work?
  15. nice mod... wondering if you can add in a way to speed up the way scrapping items works? may it be a perk or something... Sometimes i pickup an item that contains brass for example a car radiator and then when you scrap it, it takes almost 5 minutes to scrap that item... Queing up your scrap bar with other items to be scrapped that takes less time...
  16. ok thanks for checking...
  17. @claymore, i just tried to download your arrows, but everytime your .rar file returns corrupted/empty after i've downloaded it... can you take a look into this?
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