first time playing modded 7dtd and after 16.4 i keep getting this at every poi i come across and no zombies in game at all. anyone know how to fix this?
EDIT: i am just playing single player btw
2017-10-28T19:01:04 180.584 INF Spawning sleeper zombie from sleeperHordeStageGS1
NullReferenceException: Object reference not set to an instance of an object
at EntityGroups.GetRandomFromGroup (System.String _sEntityGroupName) [0x00000] in <filename unknown>:0
at SleeperVolume.WW (.World ) [0x00000] in <filename unknown>:0
at SleeperVolume.Tick (.World _world) [0x00000] in <filename unknown>:0
at World.OMQ () [0x00000] in <filename unknown>:0
at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
at GameManager.JQ () [0x00000] in <filename unknown>:0
at GameManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
2017-10-28T19:01:05 181.298 INF Spawning sleeper zombie from sleeperHordeStageGS1
NullReferenceException: Object reference not set to an instance of an object
at EntityGroups.GetRandomFromGroup (System.String _sEntityGroupName) [0x00000] in <filename unknown>:0
at SleeperVolume.WW (.World ) [0x00000] in <filename unknown>:0
at SleeperVolume.Tick (.World _world) [0x00000] in <filename unknown>:0
at World.OMQ () [0x00000] in <filename unknown>:0
at World.OnUpdateTick (Single _partialTicks, ArraySegment`1 _activeChunks) [0x00000] in <filename unknown>:0
at GameManager.JQ () [0x00000] in <filename unknown>:0
at GameManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
2017-10-28T19:01:06 181.945 INF No valid sleeper spawn locations were found, they are either all visible or are in solid space. Marking volume as cleared.
2017-10-28T19:01:25 201.795 INF Time: 2.88m FPS: 31.59 Heap: 772.8MB Max: 772.8MB Chunks: 733 CGO: 566 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 5458.8MB