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Poutre

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  1. shift + enter ! Thanks a lot, i can start messing with this. You rock 🤠
  2. Hi people, I've started my journey to make a custom district for citys. My skills are still very limited with the level editor, and we're still in experimental so it's a bit early to think about this. I still want to start doing some groundwork, and so i'm playing around with this tool. It's very hard to find any information on this topic, i'm swimming around between old posts, youtube videos and dev streams to get a bigger picture of it. There is something i'm having issues with, namely the new tile system. Any information regarding the way it works would be welcome. I'm kinda stuck at the start as i can't understand how to spawn a POI Marker, which are those big colored boxes where POI are spawned randomly on the tiles. Pressing K shows a menu but clicking POI marker has no effect. When you load a vanilla tile, pressing K lets you edit a POI marker. Does anyone know how to make a tile from scratch ? i could build starting from an existing one but surely there's a way i'm not understanding. As for some infos i gathered, it seems Tiles are 150x150, with roads always coming from the center, at the exact middle. I might edit this post if i find more crucial infos on the topic. Thanks for any help you might have.
  3. Poutre

    Gnamod

    Hello dear modder ! Sorry, i couldn't see it somehow. As a feedback : Solo Hordemode is pretty hard. i tuned down block damage and difficulty but it's still pretty hard. Just got past day 4 and very close to dying. It's a real challenge which is good but i guess it's much easier in coop ? Anyhow another question : Sometimes the building block seller will let you buy a version of ready-to-use concrete blocks that only cost 1 duke each. It helped me but it doesn't look like something intended. Btw i'm on the Boss mode map. And another one : The boss mode map looks handsome. Could you make sandbags a purchasable item ? It would fit the map to be able to repair what you start with. Off course, those are suggestions and i should do it through XML for myself if i really need it. Lastly, the variety in zombies is awesome and some of them jump surprisingly high. I hope you will port it to A18, the new weapons will be a fine addition to this arcade style.
  4. Poutre

    Gnamod

    How do you move turrets in Hordemode ? Since there is no landblock to craft ?
  5. Poutre

    Gnamod

    The Horde mode is amazing.
  6. This mod is a blast. Weird stuff : Wheels scrap into weapon parts. Intentional ?
  7. Too early to say a lot. But it looks definitely amazing from i've seen so far. The map is filled with stuff to see. I have not found the sewers yet if there's any. I laughed so hard when a part of a Highway Trader fell to the ground due to some kind of SI issue. I'll give a better feedback when i hit day 7. But this map with run at day and walk at night feels like a brand new game
  8. Amazing. I'll give it a try right now.
  9. Hello there ! Are you still working on this project for A17? I sure would like to give it a test when stable is out.
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