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schwanz9000

Fun Pimps Staff
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Everything posted by schwanz9000

  1. Yeah, not seeing much of an issue here. Zombies be zombies sometimes.
  2. You can ignore that. Just an EOS message. Also, please follow the bug reporting instructions found in the red banner at the top of each page.
  3. PLEASE NOTE: If RWG looks to be frozen at any step during generation, please hold and let the generation finish. Clicking on the game window will trigger Windows to report that the game is no longer responding. We are looking into the issue. Thanks! STEP 1. CHECK THE KNOWN ISSUES LIST Read through the Known Issues List to see if it was already reported. Use CTRL+F to search for various terms related to your bug. STEP 2. GATHER INFORMATION OUTPUT LOGS The MOST important thing needed with ALL bug reports is the output log. Your report will be REMOVED if there is no link to a Pastebin output log. By default, output log files are in: Windows - %AppData%\7DaysToDie\logs Linux - <game folder>/7DaysToDie_Data/ Mac - Next to the game's .app file PLEASE USE PASTE BIN TO UPLOAD YOUR OUTPUT LOGS Pastebin How to Video Pastebin Link SCREENSHOTS and .CSV File Please use the following for all screenshots: Press F11 or use the dbs command to open the screenshot panel This will open a panel in-game where you can type a description of the bug. Once done, click OK. There will then be a SCREENSHOTS folder in the same location as the logs above as well as a copy of the screenshot on the clipboard. NOTE: The best way to submit a screenshot is to upload it to an image site that allows links such as https://imgur.com/upload then provide the LINK in your report. DO NOT paste pictures directly into the report. They will not show up properly. If your bug is related to perks, books, schematics, please check the SAVE PERKS box in the screenshot panel. This will create a .CSV file in the screenshots folder that has all of your perks, books, and schematics listed. RWG INFO Please provide the map_info.xml from the generated world folder. %AppData%\7DaysToDie\GeneratedWorlds\<your world> OTHER INFO WHAT BLOCK/SHAPE IS IT? Hit F11 with the cursor on the prop/shape you are having issues with. Follow the instructions above for screenshots. WHICH POI AM I LOOKING AT? POI’s While inside the POI bounds, press F11. The screenshot panel will show the POI’s file name and localized name. Follow the instructions above for screenshots. RWG Tiles Activate dm in console (admin on server or host in SP/P2P game) While NOT inside a POI bounds (out in the street), press F3 The “Player” panel will show the tile name on the 4th line (can ignore .xyz after name) HOW DO I FIND A POI IN MY GAME? Activate dm in console (admin on server or host in SP/P2P game) Press ESC and click on the Open POI Teleporter button Search for POI name in the searchfield Click on the POI name to teleport to it WHO/WHAT/WHEN/WHERE/WHY ZOMBIE? Activate dm in console (admin on server or host in SP/P2P game) Hit NUMPAD 0 (heavy FPS impact, if many zombies on screen) You will now see the zombie’s AI tasks and health DO BUFFS/DEBUFFS WORK? Activate dm in console (admin on server or host in SP/P2P game) Hit F3 Open inventory Toggle 2 row 5 option on the left side (Ply) This will open a window on the right If you cannot move, the search field is active, backspace everything in the search field and hit LMB Now you can see active buffs/debuffs and cvars on yourself Hold shift to view stats of your current target Freeze AI With dm enabled as host hit NUMPAD * This allows for easier buff or damage tests STEP 3: REPORT THE BUG Copy the form below to report bugs to the Bug Pool, not in the General Support forum. Use the Add New Report button, add a title, paste the form into the content section, and then fill it out. ____________________________________________________COPY BELOW THIS LINE____________________________________________________ Summary: (A short description of the bug) Game Version: (A21 b3xx) OS/Version: (Windows / Linux / Mac) CPU Model: (Intel i5 9600K / AMD Ryzen 7 1800x / etc) System Memory: (4 GB / 8 GB / 16 GB / etc) GPU Model and VRAM: (nVidia GTX 1060 4 GB / AMD RX 580 8 GB / etc) Screen Resolution: (Width and Height such as 1920x1080) Video Settings: (Low / Medium / High / Ultra / Custom(Custom has many combinations, so just list the settings you think are relevant to the bug if any)) Game mode: (MP host / MP client / SP / Client on Dedi, RWG or NAV) Did you wipe old saves? (Yes/No) Did you start a new game? (Yes/No) Did you validate your files? (Yes/No) Are you using any mods? (Yes/No) EAC on or off? Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) 2) 3) Actual result: (description of what is occurring) Expected result: (what you expect to occur) Link to Pastebin Output Log:
  4. Most containers only change state when fully looted. They will then only be closed again on chunk or POI reset...if the helper rolls closed that is.
  5. Maybe? We'll have to see what the future holds.
  6. POI's are now put into distance "buckets" and are then pulled out to make up the quest offerings based on the type and tier level. I've seen quest offerings at a wide range of distances from the trader.
  7. Not exactly, but we do have some changes coming that will not only try to keep duplicate POI's to a minimum in RWG, but the quest system will track them internally and not offer ones you've already done for that trader. The internal tracking will reset though if you do not quest within 7 game days. We've also added the Infestation Quest that will add to the mix of quest offerings as well as elevate the experience for POI's you may have already completed previously.
  8. You'll find plenty. Loot and harvest lists have been changed to accommodate. Traders also sell more goods now too. Eggs - Again, you'll find plenty. Even so, with the new crafting skill magazines, you'll be able to make all kinds of different foods without having to worry about perks. Yes, we simplified all that scrapping. Where there was once a trophy, you'll find the equivalent amount of brass or lead.
  9. No, but it can always be modded via xml. Not sure why you would need to, but I'm sure someone will do it. Matter of fact, isn't it worse in A20 seeing them all say empty all the time? Oh look! A bag! Empty. Oh look! A nest! Empty. In A21, the small containers just go poof and the large ones simply look open. There are a few containers left that won't have either for various reasons. The quest reset or the optional chunk reset system will handle repopulating them into the world.
  10. Thanks @meganoth! All points are spot on. The goal with the farming changes was to reduce "set it and forget it" farms unless the player is perked into it. . Hi!
  11. Burnt Forest is still in Navezgane. Fingers crossed that it returns to RWG someday. The other two have been fixed in A21.
  12. I've always looked at how you had that setup and wondered what that was all about. I'll get that cleaned up for A21.
  13. I've always looked at how you had that setup and wondered what that was all about. I'll get that cleaned up for A21.
  14. Arizona Mashed Potato Granules Mega Crush Extreme Energy Sure, we'll call it Star Cola as the texture is sort of just cut off for some reason. IDK. Red Tea Herbal Tonic Energy!! Please note that I'm not the artist for these textures. Just simply looking at the files in Unity.
  15. Yes. Level design will be changing the door damage states for various looks and design considerations in POI's. They will also downgrade into these states when damaged by players or hostile entities.
  16. Eh. Probably not. The handles and door gaps are baked into those textures and will look a lot better than just a flat stripe on a shape face IMO. We'll have to wait and see what the art team wants to do with those. There are plans to update a lot of the textures in game before gold. "MAYBE" we can do something at that point. LOTS of new art coming in A21 to satisfy your decoration needs.
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