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limodor

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Everything posted by limodor

  1. ty for the fast update but i got version missmatch LG
  2. -logfile works i wonder why the native linux server never crashed, its a windows bug thx for the files its really helpfull for admin to detect cheaters maybe its possible to remove keystones with playerid because some funny ppl build keystone forts overnight and i cannot always reset the whole area TY and LG PS: banned first cheater 63000 ironwall, 32000 goldenrod tea in belt usw.
  3. then I misunderstood something but is there a chance you can apply popos patch in yours? i try it but no chance to get i work im using open game panel for all my headless servers but how change i change the log path? LG
  4. not really, there was only a few ppl on the server normaly the server is nearly full with 20 ppl and it runs stable. i use this files http://svn.illy.bz/7dtd/binary-improvements/7dtd-server-fixes/bin/Release/ i used frt servermanger with telnet connection when the crash happens, switching back to web connect because telnet never runs stable for me. he released a new manager now Changed telnet parsing - should be more stable i testing this later. is derpopo fix included in your files? i see a few posts ago you said yes so im confused another question, i try to make a second server but it uses the same log files, can this be a problem? /home/ogp_agent/.config/unity3d/The Fun Pimps/7 Days To Die/Player.log thanks and sorry bad english here
  5. had my first server crash, i never used derpopos fix because server never crashed under linux but do i need it now? can someone combine it with your files i try it but server does not start then TY http://pastebin.com/UUQbxFN9
  6. very nice work a big advantage for serveradmins ty so much alloc, i hope tfp include this in the next patch! MFG
  7. scripts for updateengine-command? where can i find this scripts? MFG
  8. ok, works now forget to copy SteamworksManaged.dll 32bit into 7DaysToDie_Data/Managed after update
  9. ok, i try a fresh install tomorrow ty and gn8
  10. i tryed to update to the new standalone dedicated server version AppId 294420 because the client-server version will loose support in the next updates mad mole said and now the native linux server version completly broken! alloc, can you take a look in this issue? because your server-files 100% stable since you relase it 06-03-2014 i also not understand why they not relase the linux server-files in alpha 9
  11. not a big deal i change to webconnect. but can anyone tryout the blacklist it does not work under linux im trying to ban myself but no luck, its not a config problem the same config under windows works got the message youre banned .... <blacklisted steamID="765611979xxxxxxxx" unbandate="5/10/2015 12:21:07 AM"/> TY
  12. server runs very stable no crashes but telnet seems to be buggy im using frontrunnerteks servermanager maybe the manager crash the telnet server i dont know
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