not really, there was only a few ppl on the server normaly the server is nearly full with 20 ppl and it runs stable.
i use this files http://svn.illy.bz/7dtd/binary-improvements/7dtd-server-fixes/bin/Release/
i used frt servermanger with telnet connection when the crash happens, switching back to web connect because telnet never runs stable for me.
he released a new manager now
Changed telnet parsing - should be more stable
i testing this later.
is derpopo fix included in your files? i see a few posts ago you said yes so im confused
another question, i try to make a second server but it uses the same log files, can this be a problem?
/home/ogp_agent/.config/unity3d/The Fun Pimps/7 Days To Die/Player.log
thanks and sorry bad english here