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Everything posted by Fren

  1. Well it works now Thanks already till the next update 😛
  2. Hmm..so i wiped the server, download the serverfiles from ur post above, reinstalled the mod, installed the client files same problem... Game starts, before entering the main menu i get a 'red error message' and the menu wont load at all. What am I missing here? Sorry for being stupid 🤕
  3. Thanks for the update. Our server updated to 19.2 as well but the game won't start in the gamelauncher now... yesterday it worked fine so I guess it has sometihng to do with the patch or the launcher? It won't allow me to access the menu of the game? Do we manually have to use the files above, launcher won't update them automatically? And u advise to reinstall the server again and start all over?
  4. Try Nitrado For 4 Euro's u can rent the server for 30 days with 4 playerslots and just try if u like it. Offcourse it can be more expensive if u want other stuff like more player slots, extra memory etc, but so far a PREGEN map with 4 slots works fine for 4 euro's. but I am sure there are other options.
  5. Never mind Found it ( I think )
  6. LOL Never tried and knew that... I wonder if the 1000+ hours club have gotten all the steam achievements already? I haven't got the 'Die 500 times achievement' and the 'hidden one' yet.
  7. agreed Besides wolves should detect u much earlier if u carry meat on you (not canned food)
  8. I got 3000+ at this moment Things I like: BaseBuilding, Crafting, Lootsystem, Great modding community to try newer stuff as well, new POI's/Shops are amazing. Things I hate: There is nothing I hate, perhaps it's too easy to make money and buy-all-you-want from the traders but that's Under Construction Would like to see: More POI's, More different/clever Zombies, Ziplines, More cosmeticstuff to decorate your house, Deeper crafting system, more resources/items
  9. Lucky you... since the last patch nitrado won't allow me on the server, nor does it install a new game in experimental....it's not playable at all... hopefully it's fixed when the A19 stable comes out
  10. Sounds good :D He should play the way he wants. I just say that it's not the way a survival game should be. Thats my opinion. Besides that: I think everyone buys something from the coins, I dont mind that, I just think it shouldnt be the base of this game. Just dont overdo it... Its about survival, collecting, scavenging and building. Not about relaxing, digging up treasures over and over again and just buy stuff u want instead of doing a little more yourself.
  11. What does this mean exactly? What will be changed? U mean this: I just hate to see the early game ruined by stuff being bought by the trader. I just like the survival aspect so much. I love the new loot system. I can't remember the time I struggle to find feathers or some nice loot in POI and for the first time in months, perhaps a year, I had to think of food... Chasing animals like never before... I love it! But hey, then my friend pops up, did 2 trader mission, buried supplies, bought a level 1 gun and silencer... and pops every Zeds head from the start... Ammo can be plenty if u got the right rewards from ur next mission... I really hope that traders will be readjusted further. It's a survival game... not a -i-buy-everyting-i-want- game. U cant expect traders to exist in a real infested world who will pay/buy/sell everything you have/want. I like the quest idea tho... and sure u can get a reward for that but a little less might be interesting :@
  12. I only experience this when entering the game. My character spawns and within 2 seconds the game freezes for about 3 seconds and then I can play endless without any issues at all.
  13. I prefer waiting on a new world without easy-get-all-items-from-traders....and go back to basic survival and 'do it all yourself' in this plague infested world
  14. exactly. That's how a survival game should be. You can't survive by going to traders and spend money? Where is the survival in that.. U should be somehow 'forced' to scavenge for food, drink and cloths. For me it can't be 'harsh' enough 😛 So far food and water never, but never ever have been a problem in this game for me. Perhaps the only time was when trying a mod where u can't eat meat or cans without a risk getting ill. Agreed
  15. So far I think it's a nice update. Great graphics, nice lights. Perhaps something must be adjusted to the lights cause somehow it seems darker in some places if I turn up brightness a little, but that doesnt bother me. More creapy 😛 Anyway..found a Blunderbuss on day 1 and Pistol, shotgun on Day 2. Perfect start. Indeed Dogpack on day 3, but seems less agressive then first but manage to survive it. Blunderbuss is feeling good 😛 Hardly ever used it before in the 4000 hours I spend in this game. But probably have to restart when Experimental goes into Stable I think traders are getting better but can be adjusted more. Few friends just scrap enough stuff, sell it to the trader, buy weapons and stuff and I think that's boring and not a real survival game. Should be more difficult to get good prices from a trader and make less money or make stuff more expensive to boost players to think more for themselves, gather more, craft more etc etc.
  16. Fren

    True Survival

    Okay... Missing icons was the first which came to me... and tons of quests I will look into it and if I find something besides that I let you know Keep up the good work!
  17. Fren

    True Survival

    Well i dont have it in Single Player so that's good. Will try it later in Multiplayer. Do you want input on stuff which is in my opinion not correct? Missing pictures/items or are those all familiar?
  18. Fren

    True Survival

    so far I am not able to play this mod smoothly co-op with a friend when I host a game myself. (Nor when he hosts it) I can play other mods like Darkness Falls or Vanilla without any problems on High Quality but this one even on low quality keeps getting me little lag moments. Every few seconds the game pauzes for halve a second and thenplays on, so little laggy. Framerate jumps from 30 to 60 to 90, then back to 30.. then 60...then 90... and I am not doing anything at all, just still in the start screen with the first few minutes and standing still. I have not tried installing it up to our server yet.
  19. We play on medium map 2 as well and got enough titanium. We're building a base on the eastern side of the map and so far every wasteland patch (circle) in the east has titanium in the ground. Just try deeper under boulders or somethimes under buildings. The Wasteland Bio is not like it use to be, they are just 'circles' on ur map. we probably haven't seen all of the map, I havent found a trader in the wasteland, but as said, we probably only have scouted 50-60% of the map.
  20. Crap... our server is at day 161 right now and we just had a great horde night with all the demons, behemoths and succubusses. So far I am at level 176 right now and died for the first time...after a rookie mistake and thought I was safe underground and went away to get some coffee lol and for somehow ended up with spikes as well... loool guess it's time to start over Keep up the good work
  21. Cant wait till summer is here
  22. Fren

    True Survival

    Is the A18.4 version already available?? Amazing job!
  23. U still can craft farmplots I think? Place them and put seeds in them, you might get less bonuses, but I guess its still possible for other skills then farmers?
  24. Ahhh sorry... and indeed that worked _O_ Hero O+ Thanks!
  25. I dont see any numbers at all. It's just a blank square inside the elevator. I dont see numbers, nor do I see them if I press anything on that. The only way I can 'use' the elevator is when I stand in front of the elevator I look down to the first part of the lower floor (the one that needs power) and I click there or look up to the second floor and press with my mousecursor in the air somewhere in the direction of the second floor where it says '2nd floor'. So I cant access or see the numpad inside the elevator at all Also we noticed that in POI's somethimes doors for me are closed while for friends/allies the door seems open. Zombies sometimes can't get out, while for me the door is open, but for them it's locked. And zombies somethimes ran trough doors, while for me they seem closed, but they are actually open It has taken time for us as well but we got it too work on our Nitrado server What did we do? Actually nothing much. 1. Delete ur complete actual game from the Nitrado Server, so wipe it all off 2. Do clean install of the 7 days to die game on the server 3. Stop the server 4. Use FTD program like Filezilla to connect FTP 5. Download server files from first posts of this topic, unpack all files inside on the harddrive or use the files from the mod-launcher 6. Upload MODS directory first, then DATA, then SERVERDATA files (or something like that) NOT ALL AT ONCE... Overwrite existing files. 7. Restart the server 8. Stop server if that's done. 9. Adjust server settings (daytime, loot etc and DONT USE R.W.G Maps! Pick a Medium Pregenerated one from the drop down menu) , turn off EAC 10. Restart the server. It takes quite some time to fully load the server for the first time (5 minutes but you can check the progress through webpanel or logfiles in the menu) 11. For Clients install Mod-Launcher, download/preload Darkest Falls mod locally. Turn EAC off. After loading the game don't presync next time, just a clean start, no registry updates as well active in the Mod-Launcher. 12. Have fun... (at least, for us it worked, but I tried many times to get it right) What also is important: Which server from Nitrado u have, how much memory etc.. cause it might fix the issue if u have one with more memory.
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