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Ghyllnox

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  1. Summary: Treasure quests can generate inside radiation zone instead of checking to see whether the proposed placement is player-accessible. Game Version: A20.6 (b9) Platform: Steam OS/Version: Linux CPU Model: Intel i5-9400F System Memory: 16 GB GPU Model and VRAM: EVGA GeForce RTX 2060 6 GB Screen Resolution: 1920x1080 (16:9) Video Settings: Medium Game mode: Single Player Did you wipe old saves? No Did you start a new game? No Did you validate your files? No Are you using any mods? No EAC on or off? On Status: NEW Bug Description: When using a treasure map at a POI in the southeastern corner of the world, the generated dig site is outside of the area I am able to reach without dying from radiation. Detailed steps to reproduce the bug: 1) Use treasure map item within a certain distance of the radiation boundary, dependent on some RNG for which direction it's placed in. I have not attempted to reproduce the bug. Actual result: Using treasure map generates treasure location in unreachable area Expected result: Using treasure map results in treasure location being reachable Log (posted inline since it's short): /home/theo/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_EAC -force-glcore -logfile /home/theo/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log_client__2022-10-25__14-16-26.txt Orig CWD: /home/theo/.local/share/Steam/steamapps/common/7 Days To Die Orig process CWD: argv[0]: /home/theo/.local/share/Steam/steamapps/common/7 Days To Die/7dLauncher.x86_64 App.ExeName: /home/theo/.local/share/Steam/steamapps/common/7 Days To Die/7dLauncher.x86_64 Launched the game executable Screenshots: https://imgur.com/a/gIEBmWP
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