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Suicidasestao

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Everything posted by Suicidasestao

  1. Thanks, does the radio (music) also use .mp4? I want it for the radios.
  2. Hello. (Before continuing I apologize for lousy English.) I wanted to know if there is any possibility to modify the radios so that they link to an online station instead of pointing to a game file. I mean modify for example: value="#@modfolder:Resources/media00.mp4" And change it to: "#@http://193.200.42.211:80/pulsHD.mp3" I know that with images it was possible because I managed to do it, but I don't know how to edit the Radios.unity3d file, which I suppose is the one that indicates which file each radio should play. Greetings and thanks for the great work you do, because you give the game another life.
  3. Hi. I have a problem with advanced clains: With the advanced claims when I reconnect, do I have to add my friends again so they can access? It turns out that I have added two friends to the list (/ acf amigo1) and can access without problem, but when we disconnect and return the day after the game, they can not access and I have to add them again. Is there any way to memorize those friends so you do not have to be adding them every time I connect?
  4. Thanks for the clarification. If they completely destroy one, I can always use the "regen" command.
  5. Install the new version over the old one overwriting all the files and start the new map. The same is my fault for not having deleted all and installed from scratch? ************************ Instale la nueva version sobre la anterior sobreescribiendo todos los archivos y comence mapa nuevo. Igual es culpa mia por no haberlos borrado todos e instalado desde cero?
  6. Hello everyone. I installed version 4.1 on the server, and the same "failure" no vendor is protected, so the zombies end up destroying everything, and if I protect it with commands, the players would stay in them to pass the hordes. I have tried different seeds, and it does not work in SP either. Is it a "failure" or is it programmed as such? For the rest, it bothers me that I had to start the server from scratch, but I like the new version. *************************************** hola a todos. He instalado la version 4.1 en el servidor, y sigue el mismo "fallo" ningun vendedor esta protegido, por lo que los zombis terminan destrozandolo todo, y si lo protejo con comandos, los jugadores se quedarian en ellos a pasar las hordas. He probado distintas semillas, y tampoco funciona en SP. Es un "fallo" o esta programado asi? Por lo demas, me fastidia haber tenido que empezar de cero el servidor, pero me gusta la nueva version.
  7. Good day to everyone. I love the elevators but I see a couple of problems: The most advanced, when you build it, notify the server through the chat that you have put it. Can you avoid that message or be private? Because the first elevators can be used by several players at the same time, but the last and most advanced, can only be used by the one who has built it, if you are with it, it crosses you and does not raise you. Would there be a way to put a password on the elevators? And as for the difficulty ... I LOVE HIMSELF and that I'm still with the stone axe, hahahaha ******************* SPANISH ********************** Buen dia a todos. Me encanta lo de los ascensores pero le veo un par de problemas: El mas avanzado, cuando lo construyes, avisa mediante el chat a todo el servidor de que lo has puesto. Se puede evitar ese mensaje o que sea privado? Por que los primeros elevadores los podemos usar varios jugadores a la vez, pero el ultimo y mas avanzado, solo puede usarlo el que lo ha construido, si estas con el, te atraviesa y no te sube. Habria forma de poderle poner contraseٌa a los elevadores? Y en cuanto a la dificultad.... ME ENCANTAAAAA y eso que aun estoy con el hacha de piedra, hahahaha
  8. First of all, I apologize for the translation. I have built the door "shutter door (ID 1019)" and "horizontal shutter door (ID 1020)" and I have detected several errors. 1st - the property "MultiBlockDim" is wrong in both cases. 2 - Although the doors are open zombies, animals, or NPCs can not cross them, it is as if there were an invisible block in front. 3rd - Even if they are open you can not hit or shoot through them, by doing so you damage the door. The door "Rolling garage door (ID 1078)" I have not managed to place it on any block. Does anyone know what block you have to have below?
  9. ***First, I apologize for using a translator.*** I have a doubt. Could you put the workstations of the nuclear power plant in need of much more energy? I will explain, now anyone can go with a portable generator and make them work, but if we put 10,000 for example, that would force players to turn on the nuclear power plant. **** In Spanish **** Tengo una duda. Podriais poner que las staciones de trabajo de la central nuclear necesitasen mucha mas energia? Me explicare, actualmente cualquiera puede ir con un generador portatil y hacerlas funcionar, pero si ponemos por ejemplo 10.000, eso, obligaria a los jugadores a que encendiesen la central nuclear.
  10. Hello, is there any chance of creating hordes of bandits? I would like to see a group of bandits against the players from time to time, just like the roving zombies do.
  11. I detected error in Items.xml. I think the correct thing would be not to repeat the number, so the second would be 7: <property name="Focused_blockname_7" value="cntGraniteSink" /> I have seen it repeated 4 times. Is it wrong or have I been wrong?
  12. Hello, the wheat grains should have it in the backpack, not in the belt.
  13. hello, I updated the server and the client to version 16.0.0.30 and the first error I see that the bandits are invisible. NOTE: In single player if they appear to me, but when connecting to the server, no player sees them. NOTE2: It is an existing map of version 16.0.0.29 SERVER OUTPUT LOG
  14. First of all, very good and sorry for my bad English. Is it mandatory to restart map when updating to the latest version on the server side? I ask this, because it does not allow to enter the server with the saved game, this message appears: "Server is still initializing, please try again in a minute". Also "error 503" appears when I try to see the map online (alloc) But you can enter by creating a new map. Here I leave the log file https://pastebin.com/HX2MSWSb Someone has some link to download SERVER VERSION 16.0.0.26? If returning to the previous version we can continue with the map, I do not mind not having the miner and the worms until the next wipe. Thank you very much and happy holidays ************** Spanish ************** Es obligatorio reiniciar mapa al actualizar a la ultima version el lado del servidor? Pregunto esto, porque no deja entrar al servidor con la partida guardada, aparece este mensaje: "Server is still initializing, please try again in a minute". Tambien aparece "error 503" cuando intento ver el mapa online (alloc) Pero si se puede entrar creando un mapa nuevo. Aqui dejo el archivo log https://pastebin.com/HX2MSWSb Alguien tiene algْn enlace para descargar la VERSION SERVER 16.0.0.26? Si volviendo a la anterior versiَn podemos continuar con el mapa, no me importa no tener el minero y los gusanos hasta el proximo wipe. Muchas gracias y FELICES FIESTAS
  15. I NEED HELP. The "savegame" command no longer works on my server, so as soon as it restarts it always returns to day 222, which is a problem for the forges, crops and vendors. Someone else happens?
  16. Hi, I found a problem with fishing. <item id="1805" name="FishingPoleBated"> <property name="CustomIcon" value="FishingPoleBated" /> <property name="Meshfile" value="Items/Weapons/Melee/Stick/stick" /> <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab" /> <property name="Material" value="wood" /> <property name="HoldType" value="45" /> <property name="RepairTools" value="ductTape" /> <property name="Degradation" value="50" param1="true" /> <property name="FuelValue" value="15" /> <property name="Weight" value="13" /> <property class="Action1"> <property name="Class" value="MakeFertile" /> <property name="Delay" value="2" /> <property name="Block_range" value="4" /> <property name="DamageBlock" value="0" />[b][color="#00FF00"] <property name="Focused_blockname_1" value="water" /> <property name="Focused_blockname_2" value="waterMoving" /> <property name="Focused_blockname_3" value="waterStaticBucket" /> <property name="Focused_blockname_4" value="waterMovingBucket" /> <property name="Focused_blockname_5" value="waterSource8" />[/color][/b] <property name="Sound_start" value="UseActions/bucketbail_water" /> <property name="Sound_end" value="UseActions/bucketfill_water" /> <property name="Fertileblock" value="FishLoot" /> <property name="Adjacentblock" value="water" /> <property name="Stamina_usage" value="5" /> </property> <property class="Attributes"> <property name="EntityDamage" value="1,2" /> <property name="BlockDamage" value="1,2" /> <property name="DegradationMax" value="5,50" /> <property name="DegradationRate" value="2,1" /> </property> <property name="Group" value="Tools/Traps" /> <property name="CraftingSkillGroup" value="Tool Smithing" /> </item> It is supposed that you should fish in the water blocks, but for some strange reason, you only do it in the "burntForestGroundWGrass2" blocks, that is, on the burned earth. No matter if there is no water on either side, if there is burned earth, I will be able to fish. *BurntForestGround no water nearby. *It allows me to "fish" ؟Anyone know how to fix it?
  17. Hi. It would be possible to modify the online map to show the place of the dead backpacks players? That is the falling to the ground when a player dies.
  18. Hi, I need help. I am using the Alloc fixes and I really like and is very useful. But I have a problem when I want to see the log, I empty out the window, and I am so new that no where else see the log, and who killed whom and their coordinates. Map and players see them perfectly, 7 days dedicated server also works well. Please, as I can see the log?
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