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MYR4CL3

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  1. Yesterday, I joined to my friend's server, and it was fine. Later on, I tried to join my friend's server again, and it won't let me join now. Here's my log. Mono path[0] = 'E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'E:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1650 (ID=0x2188) Vendor: VRAM: 3962 MB Driver: 30.0.15.1295 Begin MonoManager ReloadAssembly - Completed reload, in 0.447 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.744400 ms 2022-06-10T15:03:00 0.019 INF Version: Alpha 20.5 (b2) Compatibility Version: Alpha 20.5, Build: WindowsPlayer 64 Bit 2022-06-10T15:03:00 0.020 INF System information: 2022-06-10T15:03:00 0.020 INF OS: Windows 10 (10.0.19044) 64bit 2022-06-10T15:03:00 0.021 INF CPU: AMD Ryzen 5 3600 6-Core Processor (cores: 12) 2022-06-10T15:03:00 0.021 INF RAM: 16309 MB 2022-06-10T15:03:00 0.021 INF GPU: NVIDIA GeForce GTX 1650 (3962 MB) 2022-06-10T15:03:00 0.024 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-06-10T15:03:00 0.047 INF Last played version: Alpha 20.5 2022-06-10T15:03:00 0.048 INF Local UTC offset: 8 hours 2022-06-10T15:03:00 0.072 INF Command line arguments: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Abads\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-06-10__15-02-44.txt 2022-06-10T15:03:00 0.083 INF [Platform] Init 2022-06-10T15:03:00 0.131 INF [Platform] Using native platform: Steam 2022-06-10T15:03:00 0.133 INF [Platform] Using cross platform: EOS 2022-06-10T15:03:00 0.133 INF [Platform] Using server platform: Steam 2022-06-10T15:03:00 0.133 INF [Platform] Using server platform: XBL 2022-06-10T15:03:00 0.138 INF Starting PlayerInputManager... Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-06-10T15:03:00 0.327 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-06-10T15:03:00 0.342 INF [Platform] Initializing Steam 2022-06-10T15:03:01 0.985 INF [Steamworks.NET] SteamAPI_Init() ok 2022-06-10T15:03:01 0.989 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-06-10T15:03:01 0.989 INF [Platform] Initializing EOS 2022-06-10T15:03:01 1.329 INF [EOS] Initialize: Success 2022-06-10T15:03:01 1.461 INF [Platform] Initializing XBL 2022-06-10T15:03:01 1.609 INF Localization language from platform: english 2022-06-10T15:03:01 1.610 INF Texture quality is set to 2 2022-06-10T15:03:01 1.611 INF Precaching... 2022-06-10T15:03:01 1.612 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-06-10T15:03:02 2.229 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-06-10T15:03:02 2.231 INF Precaching file: Data/Bundles/blocktextureatlases 2022-06-10T15:03:02 2.562 INF Precaching file: Data/Bundles/terraintextures 2022-06-10T15:03:03 2.926 INF Precaching done 2022-06-10T15:03:09 9.433 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.940800 ms 2022-06-10T15:03:09 9.475 INF [GSM] Singleton Initialized... 2022-06-10T15:03:09 9.484 INF Awake IsFocused: True 2022-06-10T15:03:09 9.484 INF Awake 2022-06-10T15:03:09 9.527 INF Occlusion: Awake 2022-06-10T15:03:09 9.532 INF ApplyAllOptions streaming budget 3565.8 MB 2022-06-10T15:03:09 9.533 INF ApplyAllOptions current screen 1920 x 1080, 165hz, window 1920 x 1080, mode FullScreenWindow 2022-06-10T15:03:09 9.533 INF Texture quality is set to 2 2022-06-10T15:03:09 9.534 INF ApplyTextureFilter 0, AF Disable 2022-06-10T15:03:09 9.535 INF ApplyTerrainOptions 1 2022-06-10T15:03:09 9.668 INF [MODS] No mods folder found 2022-06-10T15:03:09 9.678 INF Loading permissions file at 'C:\Users\Abads\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-06-10T15:03:10 9.713 INF Loading permissions file done. 2022-06-10T15:03:10 9.776 INF GameSense server not found (no props file), disabling 2022-06-10T15:03:10 9.776 INF Awake done in 291 ms Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5861. Total: 13.073000 ms (FindLiveObjects: 0.511300 ms CreateObjectMapping: 0.153700 ms MarkObjects: 12.355000 ms DeleteObjects: 0.052900 ms) 2022-06-10T15:03:10 9.943 INF [XUi] Instantiating XUi from default prefab. 2022-06-10T15:03:10 9.950 INF [XUi] XUi instantiation completed in 6 ms 2022-06-10T15:03:10 10.439 INF Reloading serveradmin.xml 2022-06-10T15:03:10 10.439 INF Loading permissions file at 'C:\Users\Abads\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-06-10T15:03:10 10.440 INF Loading permissions file done. 2022-06-10T15:03:10 10.454 INF [XUi] Loading XUi asynchrnously 2022-06-10T15:03:10 10.474 WRN No culture info found for given name: cultureInfoName 2022-06-10T15:03:11 11.173 INF [XUi] Parsing all window groups completed in 558 ms total. 2022-06-10T15:03:12 11.978 INF [GSM] GameSparks Connected 2022-06-10T15:03:12 12.049 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1]. 2022-06-10T15:03:12 12.104 INF [XUi] Initialized all window groups completed in 575 ms total. 2022-06-10T15:03:12 12.201 INF LoadTextureArraysForQuality quality -1 to 2, reload False 2022-06-10T15:03:12 12.309 INF Loaded (local): rwgmixer 2022-06-10T15:03:12 12.360 INF Loaded (local): archetypes 2022-06-10T15:03:12 12.366 INF Loaded (local): color_mappings 2022-06-10T15:03:12 12.371 INF Loaded (local): loadingscreen 2022-06-10T15:03:12 12.372 INF WorldStaticData.Init() needed 1.000s 2022-06-10T15:03:12 12.379 INF [Steamworks.NET] Login ok. 2022-06-10T15:03:12 12.380 INF [EOS] Login 2022-06-10T15:03:13 12.743 INF AchievementManager: Received stats and achievements from Steam 2022-06-10T15:03:13 13.193 INF [GSM] Skipping me 2022-06-10T15:03:14 14.405 INF [EOS] Login succeeded, PUID: 00022cfa4b5242879688954cf7163c46 2022-06-10T15:03:14 14.406 INF [EOS] Getting native user for 00022cfa4b5242879688954cf7163c46 2022-06-10T15:03:14 14.409 INF [EOS] CopyIdToken result: Success
  2. So, yesterday, up until now, we need to restart the server just to redo the quest and finish it. I'm already at tier 5 and I'm pretty sure that I already cleared the area. I also tried the tier 2 quests (Clear Area Quests/Fetch) in other traders and the quest won't still be considered as completed. I'm thinking when that time our server got deleted suddenly, so we had to fix it and we managed to recover it by copying the main.ttw file from the other world's data with the same version, could be the reason why this quests bug keeps on bugging. Is there any possibility that we can fix this/finish the quest without having to restart the server? I'm not the only who's experiencing this, my friends too, in the server.
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