Summary: Random performance/FPS drop/lag
Game Version: A18-ish through A20.5 b2
Platform: Windows PC/Steam
OS/Version: Windows 10 21H2 19044.1706
CPU Model: i9 9900k, not overclocked
System Memory: 64GB
GPU Model and VRAM: RTX 2080Ti 11GB (normally not overclocked, but also tried MSI Afterburner auto-overclock-thing with the same results)
Screen Resolution: Game is run in fullscreen mode on primary monitor 2560x1440 - two additional 1920x1080 monitors are also on system (left and right of primary, so negative x,y window locations are a thing)
Video Settings: I've experimented with settings in a trial-and-error fashion, details below, current settings: Custom... AA Temporal 10%, full/high textures, medium UMA and reflection, reflected shadows off, shadows distance low, particles 50%, LOD distand 50%, Terrain high, grass medium, object quality high. Bloom, depth of feild, motion blur; off.
Game mode: SP, MP host, and MP client
Did you wipe old saves? Yes
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? No
EAC on or off? On
***Not part of the form, but I'll add...
Game is installed directly on the C : drive in Steam's default folder - the drive is a 1TB Samsung EVO 970 plus M.2 NVME SSD
I've uninstalled that game and completely removed everything... Manually deleted the folder in program files, user directy, etc.
Status: NEW
Bug Description:
I've experienced a weird lag issue for quite a while, maybe since A18. Googling the issue, and changing my settings, eventually I discovered setting shadow distance to low was the fix. But, since A20, the issue has returned, and shadow distance is no longer the fix. So, let me get in to the issue...
I can be playing and playing and playing, no problem, then randomly the game just tanks - I go from 140 FPS to 10. This lasts about 5 seconds on average. This happens in SP and MP, though when I'm hosting a MP game the others do not report any lag. I have not yet been able to draw any pattern related to POI, entities loaded or entites in direct view, etc. It really does seam completely random.
I can say it happens more on hoard night, so maybe loaded entites is part of the problem, but again it can be perfectly fine for minutes then randomly tank for 5 seconds.
Turning down my shadow draw disatance was originally a fix, that worked. But since A20 that is no longer the solution. I've done my best to change graphic settings in a trial-and-error method to see what, if anything, fixes it but I haven't figured anything out yet.
Detailed steps to reproduce the bug:
I can't really give any steps to reproduce, I'm assuming it's a system or settings thing, and it's totally random.
Actual result: Random performance dips and lag
Expected result: Consistant performance (whereever the performance falls on a scale of 1 to 10, consistancy would be nice, not randomly dropping from 10 to 1)
Logs: There's a lot of log files available, I'm not sure which, if any, would be helpful in this situation so let me know and I can provide them!
RWG Files: Can be provided, but I've excluded since this is an ongoing issue over multiple versions so I'm pretty sure that's not the issue. All the same, happy to provide if requested!
Final thought: I'm more than happy to do or try whatever I can to give more information or help. I'm a computer nerd so feel free to talk nerdy and skip the fine details and niceties.