The thing is, I genuinely believe that it would make the game more fun. As I've explained before: I figure a change like that would make weapons more equal and would let people mix and match weapons some more, plus "backup" guns would be more viable. This is an idea I've gotten after making my post about removing attributes.
Yet, the responses I got from both you and Roland seem to kinda boil down to (imo): No because muh RPG. Ironically, here I am, arguing for more freedom in roleplaying.
Guess we just have different definitions of "fun".
I figure my argument still stands, Salvage Operations does not ONLY give you more brass and Mother Lode does not OLNY give you more coal/nitrate. Combat perks give you more DPS, that's it. The (sometimes) increased perk cost seems justifiable imo.