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friendlyx3

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Everything posted by friendlyx3

  1. This is how my setup is currently. It no longer works with A20. Right before you get to the game menu it displays the dialog I mentioned above. As Roland has stated above, the game now requires steam to be open when opening the game. So basically creating a shortcut like you mentioned will unfortunately lead to the mentioned dialog popping up(assuming steam isn't open). It's not a big deal I was just curious.
  2. I'm just wondering if it's intended that you cannot play the game with steam not open/running? I just don't want to open steam every time I want to run the game. I play single player only as well. Also the play offline option is greyed out in the same dialog.
  3. friendlyx3

    blockxml bug

    I have been self tasked with updating the 7dtd wiki for possible loot one would receive from a loot container and have found what appears to be a bug. I wanted to ask if someone could confirm that as true/false before I make a bug report. Per blocks.xml, cntWallSafe(locked) has a lootlist defined as gunSafe, while it's "downgraded" or unlocked version(cntWallSafeInsecure) has a lootlist defined as smallSafes. This of course is mirrored to the desk safe, as is indicated per "Extends" under cntDeskSafe. On the other hand, cntGunSafe has the same lootlist, both Locked and unlocked, which of course is gunSafe. Now I was told that this could be due to opening the safe with explosives or a tool however, DowngradeBlock states that by using a lockpick the locked safes will turn into their Insecure versions, so I would say no?
  4. I have been self tasked with updating the 7dtd wiki for possible loot one would receive from a loot container and have found what appears to be a bug. I wanted to ask if someone could confirm that as true/false before I make a bug report. Per blocks.xml, cntWallSafe(locked) has a lootlist defined as gunSafe, while it's "downgraded" or unlocked version(cntWallSafeInsecure) has a lootlist defined as smallSafes. This of course is mirrored to the desk safe, as is indicated per "Extends" under cntDeskSafe. On the other hand, cntGunSafe has the same lootlist, both Locked and unlocked, which of course is gunSafe. Now I was told that this could be due to opening the safe with explosives or a tool however, DowngradeBlock states that by using a lockpick the locked safes will turn into their Insecure versions, so I would say no?
  5. It's located on line 3004 of the log. Not sure if this matters but this happened on the previous experimental version not the latest/stable. I have since played many days with no repeat of this error.
  6. It's located on line 3004 of the log. Not sure if this matters but this happened on the previous experimental version not the latest/stable. I have since played many days with no repeat of this error.
  7. Summary: NullReferenceException while driving down the road. Started slowly falling through the ground shortly thereafter. Game Version: A20 exp Platform: PC OS/Version: Windows 10 CPU Model: AMD Ryzen 5 3600 System Memory: 16 GB GPU Model and VRAM: nVidia GTX 1080 8 GB Screen Resolution: 1920x1080 Video Settings: High Game mode: SP RWG Did you wipe old saves? Yes Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? No EAC off Status: NEW Bug Description: While driving my motorcycle on the highway/road the console appeared and displayed NullReferenceException in red. I then closed out, however within 2-3 minutes I noticed my motorcycle starting slowly sinking with me through the ground. Detailed steps to reproduce the bug: 1)Get on motorcycle. 2)Drive. Additional Info: https://pastebin.com/gxvSV9Fb Mapinfo.txt: <?xml version="1.0" encoding="UTF-8"?> <MapInfo> <property name="Scale" value="1" /> <property name="HeightMapSize" value="10240,10240" /> <property name="Modes" value="Survival,SurvivalSP,SurvivalMP,Creative" /> <property name="FixedWaterLevel" value="false" /> <property name="RandomGeneratedWorld" value="true" /> <property name="GameVersion" value="Alpha.20.0.218" /> <property name="GenerationSeed" value="RamblinMan" /> </MapInfo> No GenerationInfo.txt found. No screenshots or .CSV because I closed out of the game during this happening and didn't think it would be required.
  8. Correct, it now reflects groupRareAutomotive under groupAutomotive like it's supposed to, in both xmls. *Confused face*
  9. Correct, it now reflects groupRareAutomotive under groupAutomotive like it's supposed to, in both xmls. *Confused face*
  10. Absolutely NO idea how this happened but I decided to check the same XML in my Save folder and it has groupRareAutomotive under groupAutomotive, replacing the last line which was mentioned twice. The game folder shows the same. I also checked like 20 cars before first looking into the XML files and I found no Wheels, Batteries, Small Engine, Gas. SO weird.
  11. Absolutely NO idea how this happened but I decided to check the same XML in my Save folder and it has groupRareAutomotive under groupAutomotive, replacing the last line which was mentioned twice. The game folder shows the same. I also checked like 20 cars before first looking into the XML files and I found no Wheels, Batteries, Small Engine, Gas. SO weird.
  12. <!-- *** Automotive_Resources --> <lootgroup name="groupAutomotive"> <item group="groupCraftingUncommon"/> <item group="groupScrapRare"/> <item group="groupCarWeaponsTools"/> <item group="groupAutomotive"/> </lootgroup> groupAutomotive is mentioned twice in this section
  13. <!-- *** Automotive_Resources --> <lootgroup name="groupAutomotive"> <item group="groupCraftingUncommon"/> <item group="groupScrapRare"/> <item group="groupCarWeaponsTools"/> <item group="groupAutomotive"/> </lootgroup> groupAutomotive is mentioned twice in this section
  14. So, I have been looking for wheels or acid to start on my minibike and I spent a couple in game days yet found none, so I went looking through the XMLs. I found the car loot nor any other loot.. table? references groupRareAutomotive, which encompasses Engine, Wheels, Battery, and Gas cans. Meaning these items are not lootable by searching a vehicle. I wasn't sure if this was a mistake but thought it worth mentioning. Loot.xml <!-- *** Car_Loot --> <lootgroup name="groupCars01"> <item group="groupJunkNoBMats" loot_prob_template="high"/> <item group="groupAutomotive" loot_prob_template="low"/> </lootgroup> <lootgroup name="groupCars02"> <item group="groupToolsT0" loot_prob_template="ProbT0"/> <item group="groupToolsTiered" loot_prob_template="medLow"/> <item group="groupWeaponsMeleeScaled" loot_prob_template="veryLow"/> </lootgroup> <lootgroup name="groupCars03"> <item group="groupAmmoSmall" loot_prob_template="veryLow"/> <item group="groupWeaponsRangedScaled" loot_prob_template="veryLow"/> </lootgroup> <!-- *** Automotive_Resources_Rare --> <lootgroup name="groupRareAutomotive"> <item name="smallEngine"/> <item name="vehicleWheels"/> <item name="carBattery"/> <item name="ammoGasCan" count="20,200"/> </lootgroup> I removed the game completely before installing the experimental A20 build.
  15. They mentioned they have over 100 bugs to tackle in one of the streams but I'm feeling hopeful with mid Nov.
  16. No I actually haven't tried 7dtd on Linux. Seems crazy considering I'm the one asking about it lol. I'm just going to wait til alpha 20 to mess around with it I think. I like Linux a lot but I would like to play on whatever OS would give me the most fps.
  17. I just feel like the native version should always perform better when you have the recommended hardware. This is not unlike most games I've looked at on Proton. It seems like the wine version always runs better and yeah it probably is vulkan. I appreciate your input though, I'm gonna go ahead and install 7dtd on my mint cinnamon and have it ready for update so I can test a little when alpha 20 releases. I do use a Nvidia Gpu, and a Razer mouse(no Hotkey software) so I'm still convinced on just using native windows for gaming for now 😕
  18. That's quite interesting considering AMD GPU's are what's recommended for linux gaming due to the driver compatibility.
  19. Well, per protonDB the overall performance of the native linux version appears to be hit or miss, and that's using just the posts from the last 6 months. I haven't personally tried playing 7dtd on linux, I was just curious. Some are saying the native version is terrible so they have to use the wine/proton version, therefore losing EAC protected servers. Per the article from epic it seems that it's just a few clicks to enable, and then some testing per faatal. "To make it easy for developers to ship their games across PC platforms, support for the Wine and Proton compatibility layers on Linux is included. Starting with the latest SDK release, developers can activate anti-cheat support for Linux via Wine or Proton with just a few clicks in the Epic Online Services Developer Portal."
  20. I have been playing around with gaming on linux for a month or so and I'm aware that one of many flaws is EAC not being usable. Which means of course no multiplayer servers that require EAC. So my question is, now that epic released a new update, will we be getting the option to play Alpha 20 with EAC on? Here's an article with the big news: https://www.theverge.com/2021/9/23/22690670/epic-eac-anti-cheat-linux-valve-steam-deck-support-games
  21. I wasn't aware there was a separate Facebook page. I'm speaking of the official 7 days to die page: facebook.com/7DaysToDie/ Actually, there seems to be a mixture of console players but also the type of people I was talking about as well. Also I definitely don't intend to defend them anymore by replying. I made that mistake on the steam forums, and then deleted my post. All I'm saying is I think these "customers" need to be replied to individually. What I've just recently noticed is these art showcases are being turned into hate fests where people literally think that ALL the developers spend their time creating light poles, a cop zombie, and newspaper stands.. and that's it. People are @%$#ed for whatever reason. If they don't intend to do any PR on their social media platforms maybe it would be best to just disable comments.
  22. Has anyone else noticed how every single post on Facebook gets flooded with people that hate this game? Shouldn't there be some sort of moderation or something? Critiquing is one thing but most of it just seems like hateful comments. I guess I just feel like the devs should be replying to these comments and sorting things out with these people.
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