Jump to content

Syrex

Members
  • Content Count

    160
  • Joined

  • Last visited

Community Reputation

26 Excellent

About Syrex

  • Rank
    Tracker
  1. heya sphereii, sorry for the long delay in response.. when my friend updated his windows it fixed the issue. not sure how far back his windows was but i have to say that was a weird issue, easy fix, but weird nonetheless.. ^5 for all the work ya do
  2. sphereii, a friend of mine is having an issue with this as well.. any ideas? I've had him 1) try right clicking >> run as admin (which is apparently not an option anymore).. 2) Told him to right click > properties > compatibility > run as admin -- it greyed out (even after selecting: change for all users) 3) turn off user accounts (change user account control settings) - no help 4) right click > open with... > click ok if "Windows Installer" is there (hoping it would allow him to select "run anyway" under "more info" in the Windows protected your PC screen) ... anything el
  3. the mechbee plays hell in quests (had to comment that one out), other than that love the work that has been put forth. so thank you
  4. kinda missed the part where i said "when 7daystodie_data doesnt have a "mods" folder anywhere in his file structure", plus it's saying "Trying to guess path from mod name". Is there a file that i should have him look at to make sure its pointing correctly? he showed me his 7daystodie_data (when he gets home from work i asked him to look in each of the folders to be 100% certain since it said there was a "/../Mods") imgur of _data folder: https://imgur.com/gkw9fVd **Edit**: I think i figured it out, he's gonna check when he gets home.. he said he created folders f
  5. heya Xyth. 4/5 players are having no issues with the packs thus far (thank you for work), however 1 player is having multiple errors upon entering the game. He has a folder structure that is correct as far as i could see: steamapps/common/7 days to die/mods/0-creaturepack* . Couple things i noticed is a) its saying "[MODS] No mods folder found" b) when i did a console "killall" -- 2020-09-01T16:53:20 8086.060 INF Executing command 'killall' by Terminal Window - Gave 99999 damage to entity humanWhispererBetaHunter -- and he was able to enter game c) it keeps referencing: steamapps/common/7 day
  6. not that i dont like it, was tryin to combine with an overhaul mod that advised against using nitrogen (for the time being). So thought I'd ask to be absolutely certain.. thank you for response
  7. so, to verify: nitrogen has to be used in order to use this compopack?
  8. Haven't encountered zombie bears in a horde night (19 nites achieved thus far) yet either. GS is 382
  9. Until Demolishers.. then not so much, least from my experiences..
  10. We decided before we tweak more settings and try to do anything more with zombie count that we would do one more duo horde night (126). Partied up and went balls to the walls -- man that was an intense battle! FPS started out strong 50-60, at about 2230 fluctuation between 25-44 fps. Managed to capture some photos that I thought I would share before video's done. Photos: Video:
  11. I started agility/bow and thought it was a very good starter stealth weapon. The +200% sneak damage out of the gate was a refreshing touch. I used it thru compound bow. There was a very noticeable time frame where a silenced weapon over-took the bow. When I got a) urban combat 7-piece bonus and/or b) desert vulture (most likely this first) it became the go to over the bow.
  12. Friends and I decided to not restart just yet since there'll most likely be another edition of 19 (19.1+) and so far none of the patches have "broken" anything, thankfully. Friend and I did 119 horde night, separately (and not partied). Game Stats: lvls 158 & 46, gamestages 331 & 110. I have it set to Warrior with max alive set to 100 and per player set to 24 (Thinking of adjusting some settings and increasing this for a test next horde night). This is a dedicated server running on my machine, that i'm also playing on, set at 2k res with variable medium to high settings (a
  13. My A19 experience thus far would be: between surviving, maintaining self/base, and exploring there's never a "downtime" for me. If my forges, concrete mixers, chem stations, and workbenches aren't doing something then that's a problem, for me. I like where the perks are thus far. Love the mining still. As far as equipment later stages, the armor is good, the t3 weapons feel lacking in regards to endgame damage output - almost feels like there should be a t4 (another tier) - for demolishers/radiated swarms. Current weapons do get the job done, don't get me wrong, it's just a "feeling". Enjoying
  14. Day 98 Horde Night Difficulty: Warrior, Day cycle: 120 minutes, Max zombies: 100, Bloodmoon count: 24 Pretty much everything else left on vanilla/default settings 2-Player DUO Player Levels: Me: 130, friend: 71 Gamestage: Me: 272, friend: 170 My current horde base is under major construction so a friend offered for me to join them. I don't think I'll get an invite again anytime soon. To be fair, he said he copied a design he saw from a streamer.. lol
  15. Think I may have scared the crap outta trader Rekt LOL:
×
×
  • Create New...