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xxultimategopnikxx

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  1. Weapon ( Fire Arm's ) Quality should not be determined by level, But instead by Part Quality and Durability, However instead of the original way this was handled. A part system based on different Weapons manufacturers, Example Barrel - Made by : Joe's Cheap Gun Co. Quality poor (Decreased accuracy) (Decreased Range) Example 2. Receiver - Made by : Rugen and Rugen Firearm's Quality Good (Accurate) (Moderate Range) Example 3. Stock - Made by Colt-n-smith Gun Inc. Quality Fair ( Slightly Reduced Weapon Control (Weapon has kick, making it less accurate for low strength players) "Weapon is still less accurate for strong players than a weapon with a Good or Excellent Quality Stock" Effect's of Poor Weapon Maintenance/Idea's for improved Realism Weapon Jamming when weapon durability Becomes too low. Weapon Parts also decrease in quality if weapon is Over used with poor durability. Weapon parts can all be fixed with a tool kit inside the workstation However Barrels cannot be fixed ( Because you would need to add a Lathe to the game and even then, you cant Really FIX a Barrel ) Weapon Modding Suggestion's Weapon Mod's are not limited by the "Level" or "Quality" of the weapon But instead by Installing Rail systems onto the Weapon Weapons without rail mod's should have the ability to screw on attachment's such as ( Sight's, Flashlight, Laser Light, Bayonet ( If possible in the Engine ) Weapon Effects Shot guns - Shot guns should Blow zombies away ( Literally ) any Non-special Zombie should Be significantly Slowed and Injured apon receiving a direct shotgun blast to the Fast or Torso This is exempt for Large Zombies such as, The Lumber Jack, The Police, The Overweight Zombie'(s), and the Military Zombies Moderate to Hight Quality Shotguns should have at least 35% Chance to Insta-kill any normal Zombie's with a Headshot Rifle Effect's Rifle's should be able to be found in Multiple calibers, Including 7.62 (.223) ,5.56 , 308. We Need more Rifle Variety Different Rifles Serve Different Purposes, While 7.62 (.223) is the most common Ammunition that can be found in the game ( for Rifle's ) Rifle's should also be chambered in 5.56 Which would Act as a weaker yet cheaper to manufacture and Hopefully Easier to find ammunition And .308 for Ammunition that has Increased Penetration and "Stopping power" I'm stopping here. But I will be back
  2. The Jail Door is no longer Craftable and This really screws up my entire base, Why where drones added and Power Turrets, which are only really useful in Mid and late game, while the Jail Door was a Very Valid way of making Sure that Zombies didn't level the front of your Base??. Please Just let me play the game the way I want, I Paid for it, Stop Removing Content.
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