Jump to content

ChrisWoodward

Members
  • Posts

    6
  • Joined

  • Last visited

Everything posted by ChrisWoodward

  1. I have started learning with Xyth's tutorial and I have followed every step. The pistol I added works, but has no texture at all. I am getting a pure white figure of a gun in the game. Can someone tell me why this is and what to do about it? Edit: I finally got this figured out. I got it to have a texture.
  2. Another Edit (I guess you can only do one): I switched to a pistol and got it to work. The code is all fine. The problem now is there is no texture. Just a white gun. I'm not sure what to do about that as all tutorials just say to export the prefab.
  3. I have attempted to add a sniper rifle to the game. The pink mesh was standing up on its nose, so I scaled and positioned accordingly. I exported the .unity3d file. The path is Mods>My Rifle Attempt>resources>the unity file What is happening is I'm getting the object not set to reference of an object error. I am also getting the error that says there is no transform called "Attachments". I did create an empty object for the prefab. I went back after the first round of errors and created another empty object called "Attachments" and added that to the prefab to store the scope. The scope is the only attachment. I am just trying to get the gun in the game and rotated properly. I was going to start with that and then add attachments and whatnot. I'm not sure what I've done wrong at this point. It does show up in the game. I just used a tinted icon from the regular sniper rifle in the game. When I try to pull it out, I get the error. The player is holding an invisible gun that does nothing. <item name="SniperRifle_SS"> <property name="CustomIcon" value="gunRifleT3SniperRifle"/> <property name="CustomIconTint" value="#50C878"/> <property name="Tags" value="weapon,ranged,holdBreathAiming,reloadPenalty,gun,barrelAttachments,sideAttachments,smallTopAttachments,mediumTopAttachments,largeTopAttachments,stock,magazine,firingMode,bottomAttachments,attPerception,perkDeadEye,attachmentsIncluded,canHaveCosmetic,rifleSkill"/> <property name="DisplayType" value="rangedGun"/> <property name="HoldType" value="77"/> <property name="Meshfile" value="#@modfolder:Resources/SniperRifle_SS.unity3d?SniperRifle_SS"/> Maybe the path for my Mesh file is incorrect? I got this from another mod that added an axe to the game and just tried the path, so it is likely my own fault, but I'm not sure how to do this at all. Edit: I also tried this: <property name="Meshfile" value="#@/Mods/My Rifle Attempt/resources/SniperRifle_SS.unity3d"/>
  4. I'm not concerned with how many followers or subscribers you have. Serious about YouTube Serious about Twitch Have you ever seen Hermitcraft on YouTube (The amazing Minecraft players who work together) That's what I want to do with this game. If you don't know how to stream or make videos I don't mind to show you, but I can't spend weeks training everyone for free. I can give extra help if you are willing to compensate me. We will figure out server management. Someone who knows what they are doing and who is willing to commit the time should administrate the server. I don't care if we use mods, but I figured we would play vanilla. We can do all of the mods and make different seasons with new game updates and whatnot. I want our server to be whitelisted. Never public. People can join by being invited, but they need to be vetted as a player that isn't just acting crazy and is someone who shares our values for what we're doing. Hopefully, we can raise money for charity together This kind of project makes it very easy to be seen on platforms like YouTube and Twitch as we will all be streaming at the same time on weekends or whenever we plan to do it, so the feed will be dominated by our server. I'm hoping to find at least 8 players. Please join my Discord and tell me who you are if you are interested: https://discord.gg/TXnTmSaMPC
  5. Does this work with Alpha 20? I'm having a very hard time getting this to work.
×
×
  • Create New...