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Huntastic

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Everything posted by Huntastic

  1. I have not dug into modding 7D2D much at this point, other than some basic XML changes, so I wanted to check with other folks who might be more experienced... Players on my server have regularly run into the issue: when exiting a vehicle, the vehicle is warped back to where it was boarded. This can be a real pain in the neck, as I'm sure most of you are aware. Would it be possible to combat this issue through modding, by having the user auto-pick up the vehicle after exiting it? (driver only) I know that some servers require people to pick up their vehicles before logging out, so such a mod might be helpful for that as well. Is this something that can be done with the 7D2D modding tools? (I wouldn't think that it would be possible with XML)
  2. I assume that the Wilderness Settings mod is bugged in the version that I downloaded... All forest spawns have 10 extra zombies. Easy enough to fix, but likely unintended.
  3. Me and the players on my server have been LOVING the ENZombies mod thus far. When you added the Robeloto zombies, that took things to another level, and we loved it. However, we reset every couple of months, and after our February reset, we got to experience Robeloto's zombies as new players. Oof. Even working in groups, we just get demolished by some of these guys, even before the first bloodmoon. I had to go ahead and disable the Robeloto addon, at least until we've had a chance to get established. Would it be possible to push some of these guys to later gamestages, move them into the, "boss," category, or otherwise reduce their spawn frequency so that we're not getting absolutely destroyed early on?
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