It's been this way for a long time. If you bail (or the game crashes) while the blood moon music is still playing the blood moon starts over again when you go back into the game. It is the same for POI quests if you leave the game before you complete the objectives.
No clue if there are any plans to fix this, but I suspect it would be difficult at best. It would probably involve a state machine of sorts, but that would be very memory intensive considering everything that can change in a voxel game. It would be impossible, to my mind, to fix for multiplayer but there is some hope for single player games, I'd guess.