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Azuhe

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  1. Does the mod only support the experimental, or overall 20.1?
  2. all the hard work just to die to the super tyrant fight. IT was not even the tyrant killing me. I shoot the rocket and killed myself XD
  3. also. When do i get the wrench? It feel like, I have to find it, to get mechanical and electronic parts for the gyro, cause i killed the Tyrant now. sadly had to use dm to get trough the door. And yeah. It did not closes the hatch and open the door, so the button simple didn't work by me, whyever.
  4. i guess normally, when you klick the button, the vault door open and the vault trapdoor close, but it seem it didn'T work by me. i probaly going to try the mode on the newest version again. Should do there, what it was suppossed to do. Lise Trevor was unkillable. I even try to kill her XD
  5. so i have to destroy the door, to keep going... guess that happen cause of my version
  6. It seem I miss something to enter the Tyrant room? I push the button, but the door didn't open. Also... Do I have to kill the Tyrant first before I can use the workbench?
  7. I can only tell, that is true. I can literally feel the love. Also love edit of the mansion. I had to manage the coutryard on my own, since there was no playtrough for that yet, but I manage. I had to use playtrough for the hidden rooms. 2 of 3 I could have find without help. 1 of 3 I did find on my own. There is this hidden ladder aswell, but i found that one, after I had so many troubles with the other 3 rooms, that made me stuck. I already crafting Hi Ammo. I mostly use knife and only try to use ammo on enemy, that are hard to beat without. My armor is leather and i hope, I don't need to go for iron. Don't want to be slowed down to much. I hope i can mange to find the last key. I am ingame at day 3. I had few hunters spawn at me. The poison can be dangerous from the snakes, but it not dangerous. Probaly poison at higher diffucilty is more dangerous.
  8. I can only recommend it. Also don't forget to use latest experimental version, so you can use it correctly. I may do it myself, after finish this one run.
  9. In overall as it is now. It is already a good training to get better with coordinating with item and I like the riddles. also the modified zombies are fun. Hunter are annoying, but still not bullet wasting kills. I think i finish 2 boss fight? 1 i used the rocket launcher and 1 bullet without thinking about it. The other i had to shoot severall time with shotgun. The rage is not bad. Raise the difficulty a bit, since the z suddenly get faster. for people, that want to play hardest difficulty, it could get a real problem. Already walk is faster as z from RE. The best you can do, is to knife at the start and keep bullet for enemies, that are real trouble. Like Hunter. It may be not the dmg it should be, but it still hard, but good for me to get back in to survival horro like that.
  10. so my dmg is not as it should be also my dmg taken. even tough i got a hard time to deal with certain zombie on the second lowest difficulty? zombie rage? you mean that they get hurt to a certain point, that they get more aggressive? (faster)
  11. hmm. I see. So far I see it, it work like it should be... I even got the perma night and zombie respawn 24h ingame. Loot seem to be also managed. idk which setting will miss, If i don't have the Assembly-CSharp.dll. Just finish Plant 42. Also my game run since i started it none stop ._. gave me surely like +24h 7d2d game time already.
  12. I finally found the secret room. (There was a hint, but not really told me at first, that it is a hint) I got now to the next sector and hell. I am to scared of the water xD
  13. Hello sir. I enjoy playing the mod. But I had a problem. I couldn't start the game until I did change back one file. The Assembly-CSharp.dll Without it I can play it and already made it trough some riddles. At the moment i try ot find the last mask and 3 more keys. Also some crests, i guess and trying to figure out what i have to do with the Moon and Wind crest at the moment. I like that some doors are hidden, but there are no hints for those doors. I also like that you raise the difficulty to gain materials. Some materials are more worth as other, since you will never gain them again.
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