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Babuchas

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  1. There is something odd going on on those series where people find a book in almost every newspaper stand or mailbox. In 2 different series, with very high loot stage (over 200), i found a book maybe 25% of the time. So if they tone it down i guess i wont be able to find a single book until i get to lootstage 250...
  2. Thank you MikeyUK and ScholarDo, it works fine now. I hope JaxTeller updates the modlet at some point so others wont find the same problem
  3. Thank you for your answer. I did what you suggested, renamed the modlet so it is last in the mods folder, but still a lvl 5 "military stealth boots" only has 3 slots for mods. All the other military armor parts have the proper number of slots (5 for a lvl 5). The "military stealth boots" is not a mod, it is a vanilla game item, here is the entry in the wiki: Military Stealth Boots - Official 7 Days to Die Wiki (fandom.com)
  4. The extra mods slots does not seem to work with the "stealth military boots". Every other item that i craft or find has the proper number of slots (1 for lvl 1, 2 for lvl 2 and so on until 6 for lvl 6) except for the "stealth military boots". Do you think it would be possible to make it work for that item too? That would be awesome. Thank you
  5. Thank you for this mod, it looks great. First it took me a little time to get use to it, but now i am very happy with it. One thing i wonder is if it is possible to add a "lock slots" option for vehicles and the droid too. In any case thanks for your work
  6. Now it is perfect, it works like a charm. Thank you so much! I hope other "baseball bat lovers" will enjoy this too 😄
  7. It might be other things, but i have seen that only newly found or created objects will get the extra slots mods. The weapons, armor and tools that you already have will not be affected. At least that is what i have seen in my game.
  8. Thank you so much, that would be awesome. Thanks for all the help 😄
  9. It is super cool thanks! The only issue i have found is that most mods, such as the barbed wire or the spikes mod, turn the baseball bat back into the iron club. With no mods it looks as it should. Do you think it is something that could be fixed or maybe it would be too complicated? Otherwise i could just go with no mods equipped. Thank you in any case 😄
  10. Oh thank you! Maybe a different name, or what you say, a different color. It would be really awesome, thanks! 😄
  11. Is there any mod or any possibility to make a tier 3 baseball bat or, if not possible, change the graphics and sound from the tier 3 iron club to the baseball bat, keeping the iron club stats? I love to use the baseball bat, even late game, but it is the tier 2 club, and i know the tier 3 club (iron club) is much better, but the "bonk" sound and the look of the baseball bat when you crush a zombies head is unbeatable. So i wonder if it is possible to make a tier 3 baseball bat that would have the same stats as the tier 3 iron club, but keep the graphics and sound effects of the baseball bat. Thank you for any suggestions 😄
  12. Very nice mod, i really like it, with only one exception: Quality degradation on repair. Weapons do not degrade if you maintain them properly, they will last in perfect shape for many many years if you take care of them, so this is the only thing in the mod that i do not like, But still very nice. Anyway i hope you could consider adding that as optional, or making weapons degrade only if they go to 0% condition before repairing. Just a humble suggestion. Thank you
  13. Good to know, thank you! I think i was super lucky with that lvl 2 crossbow, i have found 2 compound crossbows and they do less damage than my iron lvl 2 😄
  14. I see, thank you! I did not know the damage was variable, i thought all same quality would be the same damage, silly me 😅 I guess i will have to pay attention to the damage, not only the quality, when comparing items. Thank you for the help 😀
  15. Hi! I do not know if this is intended, or a bug, but just in case. I got an iron crossbow lvl 2 as a reward from a trader, and later i got a lvl 3 also as a reward. Neither of them have any mods installed, and i am using the same ammunition (iron bolts for both). The problem is that the lvl 2 crossbow shows 73.1 damage in the item description, while the lvl 3 does 65.9... To me it does not make sense that a higher level does less damage, but maybe there is a reason, i do not know. I report it in case is a bug, if its not please someone explain it to me, i am new to the game and perhaps i am missing something, thank you! 🙂
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