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Showing content with the highest reputation on 02/04/2020 in all areas

  1. Hello everyone. I'd like to go live with a new open-source tool for modders that I created and I hope everyone interested can use for his/her benefit. Background (skip if you want, not mandatory to read) 7 Days to Die is a game whose possibilities to be modded have always fascinated me. With the incorporation of XPATH in Alpha 17 this passion exploded inside players and modders. In that moment I was a player with 1000 played hours that started to experiment and create "innocent" mods. But I noticed something was missing. My real job is IT oriented and I thought why I couldn't have
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  2. You could take a look on how Red Dead Redemption 2 does the meat. They have a lot of different animals but the meats are grouped, so some animals drop Venison, others Stringy Meat, Pork, Mutton or Game Meat etc. This way you can have maybe 4-5 varieties of meat and the recipes for them. I would also not go for having a grilled, cooked and charred variation of each with how currently the recipes work because indeed that would clutter it up badly. Probably should just be one, like cooked or prepared and then the recipes using only one type of meat. The kind of meat could determine the fullness i
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  3. The "difficulty" people are talking about isn't 1000hp zombies; it's the complexity of the game. Meta-difficulty. Removing things like sticks, or bear meat; requiring you to convert hides to leather before you can use the leather; city biomes packed with cops and dogs. These aren't difficulties you can change in the options menu. They are difficulties that come from game design mechanics, which force the player to make decisions about how to spend their resources and energy. That's what's been taken away. Contrary to what MM believes, simplicity in a game is NOT always a good thing.
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  4. Hi Drisky The mod works correctly in alpha 18.3 b4, surely you did not skip any steps when installing the mod? Anabella thank you very much for sharing your mod, Jaxteller's did not help me, check yours and it goes great. Gouki
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  6. Madmole, as a developer and owner you have a financial obligation, which I completely understand and respect, so let me ask the other madmole, the modder, a question. ...what will your first mod be for the game? No troll, no bait, I'm honestly curious what you would like to mod in. Also, something feels different... The forums feel... Cleaner. Less cancerous. Can't quite put my finger on it...
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  7. You think *THIS* is Stallionsden ranting? Pffff... this is the kindler, gentler Stall. Besides, everyone has the privilege to post their feedback on the game... -A
    1 point
  8. Imagine if you could get your points across without being insulting.
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  9. Bruh... if its so bad why are you obsessed with it? Go play Alpha 2 and have at it. You do not represent the average consumer at all and tuning the game to forum rats would be a cancer move. The game is challenging in the right ways now, change one of the million settings if you think its too easy. Its WAY harder than Skyrim and Fallout 4 even on survival mode. You have to not buy specific perks in FO4 to not become a god at level 20-30. FYI player counts are at an all time high and sales are the best since the initial release, so we're on track. The complaints are literally squeaky wheel s
    1 point
  10. Doesn't appear to be working on 18.3 atm, I get the tire drop. Just no respawn .. Such an amazing mod, much needed!
    1 point
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